Master Swords Don’t Kill; People Do

June 5th, 2006 at 11:02 pm by The Missing Link

I am proud to report that I did indeed survive the week. I hope you weren’t too bored by my fellow cohorts being derelict in their posting duties the lack of updates. Hopefully that won’t happen again. That said, onto business.

Though it was a good while ago (well, everything in the past few weeks seems so far ago given my schedule), a discussion unexpectedly broke out regarding the subject of the supposed link between video games and violence. For those of you who haven’t been watching the evening news with your parents, it’s definitely a hot topic in the US these days (can’t honestly say about Europe or elsewhere). I was given a polite request to voice out my thoughts on the issue, to transform that discussion into a full-fledged blog posting. Now I’ll be completely honest with you all before I begin: I am definitely not the biggest expert on this kind of stuff, and this topic has likely been beaten to death on other websites ad nauseum. However, considering the importance of the issue, who am I to deny the pleas of my readers? Thus, it begins.

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Whose Blog?: The Curse of Majora

May 28th, 2006 at 3:25 pm by The Missing Link

It’s time for Whose Blog Is It Anyway?! The show where everything’s made up, and the points don’t matter! That’s right, the points are about as useful as Malon’s father! Hi, I’m your host, Drew Linky. C’mon let’s have some fun!

First off, my apologies for being extremely tardy with this Whose Blog? Life has been chaotic of late, and I’m actually procrastating more important stuff right now to do it. (But hey, you’re all worth it, am I right? Right? Right!?) Just so you know, this coming week is going to be very busy for me, so I won’t be blogging much; hopefully one of my comrades here will fill in for me over the next week (cough cough).

Anyways, I looked through many of the comments in the last Whose Blog? announcement, and many of them didn’t strike my fancy right away, but several of you wanted to hear about various things in Majora’s Mask; surprisingly, I’ve been very mum about the game so far, and I feel like there’s no better time than the present to do so. So today’s Whose Blog Is It Anyway? will be about The Curse of Majora.

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How Much Is That Wii in the Window?

May 25th, 2006 at 2:17 pm by The Missing Link

Gamespot is announcing that Nintendo has announced the price point for their new system Wii… kinda, sorta, not really.

Although for now the pricing is not exact, [the Wii] will not exceed $250 in America or 25,000 yen [roughly US$225] in Japan. No estimate was announced for the European market, but the indication given was that it would be a “similar, affordable price.”

Thank you, Nintendo, for telling us absolutely nothing. To date, Nintendo has been on record for saying that the Wii would be cheaper than an Xbox 360; well, they cost US$300, and since the magical numbers that represent prices always seem to fall–initially–on $50 increments, guess what the max price has been all this time? If you’re answer is anything but $250, you’ve been duped by the Wallet Monster again.

I still believe that it would be a horrible mistake to set Wii’s price point at $250. If the Xbox 360 makes a price drop when the PS3 comes out–and mark my words, they will–their next price point will almost guaranteed be… you guessed it: $250. It is critically necessary, I believe, to keep Wii under that price because (a) the knee-jerk reaction the Joe Gamers of the world have these days is the graphical prowess of the box, and Wii doesn’t compare to the 360, and (b) it will entice both sceptical gamers as well as two-console gamers to pick up the system because of the cheap price.

Twilight Princess: The Gamecube Demo vs. The Wii Demo

May 20th, 2006 at 3:35 pm by ShawnaDuck

There’s been a lot of discussion about the release of Twilight Princess for the Gamecube and the Wii. Will they be released separately? Aside from the compatibility with the Wiimote, will there be any other differences between the two versions?

After playing the Wii version of Twilight Princess at this year’s E3, though the immersive gameplay of the Wiimote was interesting (and took a little getting used to), what struck me the most about the Wii version of the game is how strikingly *prettier* Twilight Princess looks now, compared to how it looked a year ago. When Twilight Princess was showcased at E3 ‘05, the game was obviously gorgeous, but this year’s demo was even nicer on the eyes.

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Zelda Wii Footage

May 20th, 2006 at 2:22 am by thabto

For all who are interested (and I know all you are, why else visit ZeldaBlog?) the following link will take you to IGN’s video media page where they have posted there the full seven minute Twilight Princess demo inCLUDing the boss battle I didn’t get to play (darn you E3, darn you straight to heck). Anyway, enjoy.

Whose Blog? #3

May 18th, 2006 at 11:42 pm by The Missing Link

[UPDATE: Topic has been decided, and the comments section has been closed. I’ll get to this Wednesday or Thursday.]

With the chaos of last week over (and also this week for me!), I think it’s time for another Whose Blog Is It Anyway. So, you know the drill. Post a comment about what you’d like to see in a Whose Blog, and I’ll pick the one I like the best and go off on it. However, before I just let you guys run loose on this one, I’m going to declare several topics off-limits. If you make a comment about any of these, I’ll either ignore or delete it… depending upon what mood I’m in. ;)

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Metafiction: War of the Mascot

May 16th, 2006 at 11:44 pm by The Missing Link

It was a time of war and devastation. It was a time where armies of fans would rally behind banners of the hedgehog or the plumber, behind banners of the bandicoot or the swordsman-hero. It was a time when ammunition spent between the armies was measured in coins and question blocks, power-ups and points. It was a time when all looked to the most unlikely of heroes for inspiration, when the simple appearance or cameo would elicit the loudest of battlecries.

The olden days of gaming are long forgotten, the fields of war now the stuff of legend or myth. The heroes of yesteryear have all but faded, replaced by faceless leaders who are rarely remembered. The bullets are now ever so shy of being real, armies embracing the new technology of war over the olden ways and means. The battle plans have grown increasingly complex, and the goals of gaming generals have all been reduced to a single objective: supreme domination in every form possible.

This has been the face of war for years, and I have not been fond of it whatsoever.

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E3 Impressions of Zelda Wii

May 14th, 2006 at 10:19 pm by thabto

Given that this is my first article here at ZeldaBlog as an actual contributor I thought it’d only be fitting that I make my first post something of some significance. So when I got the opportunity to go to this years Electronics Entertainment Expo my first thoughts were to write up my impressions here at ZB about the one and only reason I wanted to go to E3 in the first place: The Legend of Zelda - Twilight Princess and just how well it plays on the new Wii-mote.

Before I begin though, an introduction is in store. I am Thabto. I don’t ask much. All I do ask is that you refer to me as either Thabto or as Captain, my Captain. The choice is yours.

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The Great E3 Wrap-Up

May 13th, 2006 at 12:25 am by The Missing Link

So it’s the weekend! E3 is officially over, and thus begins the onerous wait for the next Zelda games as well as the Wii. It’s going to be a good haul as well; a quick look to the counter on the main page says that we have a really long way to go until they’re released. (Yes I know we don’t know the release date; that’s why the question mark is there. But if you’re wondering, my current guesstimate is November 11, but I’m thinking Nintendo may jump the gun and go a few weeks earlier. Only time will tell.)

With the excitement of the past week slowing to a crawl once again, it’s time to ruminate on the past week, dig into the content of the conference, and then look into our crystal balls to see what the next year will bring.

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Link Appears in Wii Smash Bros.

May 10th, 2006 at 10:43 pm by The Missing Link

[UPDATE: IGN has some better pictures here.]

[UPDATE 2: And for the fangirls in the audience… And then for the fanboys…]

[UPDATE 3: Masamune tells me that you have to see the video. There’s one here at GameSpot that requires registration; IGN has one here that doesn’t.]

I was just over at Joystiq and happened to notice this little titbit. The Wii sequel to the popular Super Smash Bros.: Melee is Super Smash Bros.: Brawl and will feature several new players such as Kid Icarus (finally!), Wario, Zero Suit Samus, and third-party character Solid Snake from Metal Gear Solid. No other third-party characters are confirmed, but it’s still possible that Sonic might make an appearance in time; be that as it may, many of the new icons from Nintendo are making their appearance in the game (likely either as items or stages), including Metaknight from Kirby and Nintendogs.

The game will feature an “elaborate” single-player mode as well as online multiplayer capabilities. It will also utilise the GameCube(!) controller instead of the Wii controller, taking advantage of the familiar play style that SSB:M used. The game is scheduled to be released in 2007.

Of course, this is a blog about Zelda, so I would be irresponsible to fail to tell you all that Link is indeed making a reappearance in SSB:B, along with screenshots of him with many of the other characters there. No word yet on Zelda, Sheik, and Ganondorf.