The Missing Link
[UPDATE: Phantom Hourglass trailer embedded after the break. Found at GoNintendo.]
For those of you who haven’t been in the know, GDC—the Game Developers’ Conference—is this week in San Francisco, and unfortunately I’m not there. However, that just means I’m back at the homefront finding links and news for you about the future of our favourite series.
And the future of our favourite series is Phantom Hourglass. There’s a few small notes about the future DS title, although there’s still a lot left to the imagination. First up, we know that Phantom Hourglass will have a two-player battle mode attached to it. IGN has some pictures of it as well as a small review should you care to read it. Also, TSA of The Hylia has a good image of the controls for this battle mode. It’s a straight up competition with one player posing as Link and the other posing as enemies, alternating between rounds. GameSpot supposedly has all of the official press release screens of it, but they’re down right now, so I can’t tell you if they’ve got something different than IGN or no.
Second, according to GoNintendo, the release date for Phantom Hourglass is expected for this coming holiday season. The timer on the ZeldaBlog main page has been pushed back a month to November 15 as our new guesstimated day, but even if they release an official release date tomorrow with Miyamoto’s keynote, you can expect that date to be slide forward or back to say the very least. They’ve also—just in case you’re worried—got confirmation that there’s a separate single-player quest as expected, saying that it’s for both 1 and 2 players, so no worries of a Four Swords-like experience (other than the side-games).
I’ve heard through the grapevine that there’s a lot of secrets about Hourglass still to be revealed, and that the delay from Q4 2006 to Q4 2007 will be well worth the wait… but we shall have to see what details come out tomorrow and later on down the road.
Note that there will be no liveblog of the festivities tomorrow as I doubt that thousands of amazing things will come out of it. (I also would feel someone guilty that I’m spending time writing about the competition’s games when I should be making my company’s games!) We might get a few interesting titbits here and there, but it’s probably not going to be like the Nintendo conference back at E3 last year. My recommendation? Watch Kotaku, Joystiq, or any of the other gaming blogs and news sites to get clued in until I get home to manage an update.
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67 Messages from the Gossip Stones about “Phantom Hourglass, Now Also Two-Player [updated]”
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