ZeldaBlog

Twilight Princess Explained… Maybe? (Goron-sized Spoilers)

December 10th, 2006 at 12:44 pm by The Missing Link

In space, no one can hear you scream. In a Spoiler topic, no one can hear your Twilight Princess virginity wither away. Just so we’re clear, in case—you know—the title of this thing didn’t sink in, this will reveal just about every secret that Twilight Princess has to offer. Granted, it won’t be everything, but you’d have better finished the game or truly not care about knowing the plot to go any further.

The spoilers begin…

Wait for it…

Now.


~~~

So as I was thinking about what to put in the actual… content of this article, I got into a rut. Pretty much, if I were to just tell you all the things that involve that thing we call plot, pretty much I’d be giving you a spoilerific, top secret version… of that review I already did earlier for you guys. Immediately it was red flagged as boring and consequentially blackballed… but what else am I to do? Well, thankfully enough of my friends, colleagues, enemies, and gophers have gradually finished the game to spark interesting conversation about several of the more intriguing aspects of the Twilight Princess… and so instead of talking about mere facts found within Twilight Princess (something I’ve been evilly doing to you guys in non-spoiler topics… something that you guys haven’t caught me doing*), I want to talk over with you all some theory and speculation about just what happened in this game… because let me tell you, Twilight Princess is one trippy game!

Before I begin, please note that my word is not the final say on this. These are a lot of preliminary ideas jotted down for the purpose of discussion. Moreover, Twilight Princess is perhaps the most ambiguous Zelda game to date; suffice to say, a gamer will have more questions about the game AFTER playing it than before he or she even picked up the controller. As such, disagreement is not only welcome; it’s encouraged! I’m interested in hearing your thoughts about the game, both compliments and criticisms about it as well as comments and critiques of the ideas I’m presenting. Please, if you disagree, say something! It’s all good. The Wallet Monster will not come and get you. :)

The World of Hyrule

Let’s face it. Hyrule is big. Bigger than big. Bigger than the biggest big you’ve ever thought of. Okay, not quite that big, but you get the idea. Literally, it takes 16 minutes just to make a loop around Hyrule Field on foot… and five minutes on horseback, and that’s much less than the size of Hyrule from end to end. And in that big world, you’ve got lots of familiar places. You’ve got Hyrule Castle Town, Kakariko Village, the Lost Woods, Lake Hylia, the Gerudo Desert, Death Mountain, among others… all those places we know and love. However, before anyone tries to match up the world map with Ocarina of Time geography, think again. If you look at both the Wii and GameCube versions of the maps (which are mirror inverses of one another), your best shot at replicating a map from any other game is with the GameCube version; it matches Ocarina’s map relatively well. However, it’s not exactly a bed of roses. The Temple of Time and the Lost Woods are well out of place, both effectively located south of Lake Hylia when they should be north. No matter how you slice the dice, the geography isn’t an exact match here, and so you might as well just proclaim the whole thing to be a brand new, never-before-seen-ever map than try to adapt it from something we’ve seen previously.

Beyond this, however, one of my friends inspired me to realise something rather significant about Twilight’s world. In this game, Hyrule is divided into smaller regions of management called provinces. (Canadians, you’ll feel right at home in this discussion.) There are six provinces in the game, but really there are only four of significant interest. The Desert Province and the Peak Province… they’re really nothing more than territories at best. Of course there are those renegade goblin-like warriors hanging out at that desert encampment… and there’s Bigfoot, but I don’t think any of them would consider themselves to be Hyrulian whatsoever, so none of them really count. As such, we can wipe them off the map. This leaves four: Eldin, Lanayru, Faron, and Ordona Provinces.

If you look closely at the first three of those words, you can actually make out the goddesses’ names in them. Eldin has the Goddess of Power in it, Lanayru has the Goddess of Wisdom, and you can tell that Faron is based off of Farore, the Goddess of Courage. Now, while we cannot say for certain why these have the goddesses’ names in them, a good theory was put forth that these were the first three provinces of the kingdom of Hyrule, suggesting that Ordona Province—and thus Ordon Village—is perhaps the newest settled or acquired province of the kingdom. This might very well solve the pointy ear problem (or lack thereof) in Ordon.

Yet I decided to take this one step further and look at the governmental structure of these provinces. I figured that these provinces were very much like the provinces of Canada or the states of the US… settled areas with full-fledged governmental bodies that are all subservient to the crown at Hyrule Castle (which, ironically, isn’t in a province… Washington D.C., anyone?). But when I thought about this, I found out that something didn’t add up. Eldin has Kakariko and all the Gorons. Lanayru as Hyrule Castle Town (which is not bound to the castle, according to the map) and the Zoras. What… does Faron Province have? Okay, you’ve got the lamp oil salesman and his bird. And the Light Spirit. And monkeys. But really, there’s no settlements there. Ordon is in Ordona; there’s no town in Faron… So why wasn’t Ordona Village just classified to be an annex to Faron Province? Seems a rather simple reasonable question, no? My supposition here is that, even though we don’t see them in the game, the Kokiri are still out there… somewhere… just beyond the trees. After all, this is the Lost Woods. It’s some good hiding grounds for them… and obnoxious Skullkids. Grr.

The Sheikah(?)

En route to Dungeon Seven, the City in the Sky, you end up in the Hidden Village (as the map so proudly declares). Once Link goes sniper mode and clears all of the bandits out of town (the Hawkeye/Bow combination is such a beautiful weapon!), all that is left of the town is this crazy cat lady, no less than 25 felines, and the obligatory Cucco. The old lady gives you the story that her village used to serve the Royal Family of Hyrule… and that they were given a very special mission to wait for the one to come with the Rod of Dominion.

Okay, time out. Something’s fishy here. I smell a Sheikah. Let’s go down the checklist here. You’ve got this group of people serving the royalty of Hyrule. Check. You’ve got some crazy lady who is much braver that she really should be. Check. She keeps prattling on about some sort of task given to her that she must see through. Check. The only thing that we don’t see are crazy get-ups like Impa’s or Sheik’s… and the word “Sheikah.” (However, to their credit, the Triforce plays a very integral role in this game, yet nowhere in the game text does the word “Triforce” get said either.)

But are they Sheikah? The jury is out, but TML thinks yes.

Speaking of this, just what is the deal with the ghost town motif in Kakariko Village and the Hidden Village anyway? What year are we in, Doc? 1885? Honestly, I felt as if I just stepped out of the medieval era and into a bad Will Smith movie. :P

The Triforce(?) and the Twilight

I found it very weird in this game that never do you actually see the word “Triforce” anywhere in the game text (at least, not that I’ve found). Ganondorf clearly has the Triforce of Power; he shows it to us when we finally get to his lair in the tower of Dungeon Nine, Hyrule Castle. And there he alludes to the fact that Zelda herself is in possession of the same “absolute power those chosen by the gods” have… which makes me think that she has the Triforce of Wisdom. The argument is more convincing when you consider that, unlike all of the other people of Hyrule, she didn’t turn into a spirit when the Twilight stuff invaded her land. Some people will argue that the mourning shroud causes her to not turn, but I honestly don’t think that the shroud is of any significance other than a piece of clothing. (After all, she does reveal her face to us while standing within the thick of the Twilight junk.) I really do think that the Triforce of Wisdom is hers… and it’s that which kept her from turning in the Twilight.

And that brings us to Link. Link doesn’t turn into a spirit form either. He still exists in the real world as a wolf, not being sent off into some secluded place where only spirits live… reinforced by the fact that the spirits themselves cannot see him. Why the discrepancy? I might be going out on a limb here to suggest it, but I believe that this is an indication of Link having the Triforce of Courage. He has a Triforce image on his left right hand. And he’s called “chosen hero,” as if the goddesses themselves chose him… but for what, to save Hyrule? I’m sure that’s part of it, but I’m thinking that they wouldn’t just send him in without giving him the last elusive Triforce piece…

But even then, I get weirded out about Dungeon Eight, the Palace of Twilight. That is clearly the Twilight Realm… yet Link doesn’t automatically turn back to a wolf when he enters. He only does so when he gets hit by that dark crystal dust that Zant put all over the place. (Presumably this is the same stuff that Zant used on the Twili to change them from bluish-happy Twili to reddish-angry Twili. Who knows?) We’ve also seen Link retain his wolf form in the world of light after meeting Zelda for the first time. AND we’ve also seen Midna show her true form in the world of light (a.k.a. Hyrule) once the Twilight leaves Hyrule, but not before… so there has to be something to do with the Twilight’s departure to change the rules like this. Or maybe it has to do with the magic Zelda invoked upon Midna after being cursed by Zant after Dungeon Three, the Lakebed Temple… or maybe it has to do with the Master Sword? This one is one of those questions that really can never be truly answered, but there is definitely something that makes the Twilight Realm not all of what it appears to be on the surface.

The Missing Fairies

I mentioned this in the spoiler-free review, but I wanted to hit this topic again. Throughout Hyrule, it’ll be a rare day if you could come across one of our winged friends… or is it? What I discovered almost by coincidence was that all of the fairies in Hyrule are hanging out over in Gerudo Desert, down in the Cave of Ordeals. Like its analogue in Wind Waker, it’s a 50-level dungeon consisting of a single room on each floor with a few enemies in it. Killing them all opens the next floor down, and rewards shall be yours should you make it all the way!

But the most interesting part of this is that all of the Great Fairies, you know, those larger fairy-kin that have previously taken up residence all over Hyrule to heal you to full and teach you wonderful things, are living down at each floor that is a multiple of 10. Once you reach them, they will unlock the feature of releasing their personal fairy horde to one of the four springs in Hyrule where you met the Light Spirits. Now, some might not look into this very much, but I thought it was interesting that the fairies—or at least the lion’s share of them—fled Hyrule before the Twilight hit, thus allowing them to be safe deep within Gerudo Desert… that is until the Bridge of Eldin was dropped atop them! And so thus, it’s now Link’s mission to go tell the fairies that they can return.

Speaking of fairies, as a quick aside (to be turned into a much longer article later), I significantly appreciate that the fairies do not fill you back up to full health and instead are only worth eight hearts. You might disagree, and that’s cool. But we will be discussing that later! Promise!

The Glowing Sages

As I’ve mentioned in earlier articles, this game can be downright creepy and weird from time to time. Sometimes I have this need to storm into Miyamoto’s and Aonuma’s houses and make sure they haven’t been hitting the booze (or worse!) too heavily. (Need I mention the cutscene right before the Lakebed Temple? Moving on.) But seriously… the glowing sages of wonderment gave me vast amounts of concern that something weird was going on in some developer’s head. Despite the fact that they look like something out of Rayman (where all of their body parts are physically disjoint from every other part of their body), they glow… and they tell Link that he’s to assemble this object of pure and utter evil which is a portal to where all the evil people of the world were previously imprisoned. Nice. (These are the same sages that thought it would be a good idea to send Ganondorf, King of Evil, into a realm inhabited by thousands of people who were just like him earlier in life. Good job, guys!)

Those of you who were not sleeping during class when your Wii-fessor showed you this video would have noticed that there were at one time six of these guys (until Samuel L. Ganondorf killed one of those fill-in-the-blanks for good)… and even I was not observant to notice that the spires of the Arbiter’s Ground upon which they stood were imbued with the crests of the Six Medallions from Ocarina of Time. Could it be!? Gasp and egads, have the Ocarina of Time sages returned in their full glory!?

Try as I might, I have such a terrible time accepting that idea. First off, they all seem to be… well… mannish… for as mannish as glowing figures with detachable arms can be. Compare this to the fact that more than half of our beloved Ocarina sages were females (all of which had a little special something for Link… except maybe Impa… ewww…). Moreover, I have a hard time accepting that our Ocarina sages would… become something this… glowy. When Laruto and Fado died for their causes as Earth and Wind Sages in Wind Waker, they didn’t get the same makeover. I have a hard time seeing our Ocarina sages getting a treatment this… different. Plus there’s the fact that there was a seventh sage, the One Sage to rule them all, the One Sage to find them, the One Sage to bring them all and in the darkness bind them, Zelda herself. She’s not represented in that lot, and I reckon she should be, especially since Link to the Past seems to rely on this seven number rather heavily.

So who are they? I could see only one major alternative to them, and the key to this I believed was in the way Zelda presented her story of the creation legend in Twilight Princess. According to her version, the goddesses did not create the Hylians directly (a direct counter to the Ocarina creation story). Rather, they created a separate, unnamed race which the goddesses then tasked with the directive of creating the Hylians. This deviation from the classic story of Din, Nayru, and Farore struck me really oddly as there was no real reason to make significant changes to that story without reason. So I’m guessing that Nintendo actually included this new race somewhere within Twilight Princess. And there are two possibilities. You could say it’s the Oocca, but… I just can’t believe that a bunch of glorified Cuccos would be in a position to make the Hylian race, especially since the ones that do talk seem quite scatter-brained. My choice, rather, are that these six sages—who admittedly have been in Hyrule since ancient times guarding the Mirror of Twilight—are a much better candidate. After all, somehow they managed to capture Ganondorf and attempt to execute him in the Arbiter’s Grounds. After all, capturing Ganondorf is a feat that Link himself has not been able to do himself to date, so they’ve got to have some semblance of power to them. They seem a logical choice.

Zant and Ganondorf

And so speaking of Ganondorf, he got sent into the Twilight Realm where he appeared to Zant in the form of a god, allowing Zant to harness Ganondorf’s power in order to overthrow Princess Midna of the Twili. Yet other than this little bit of Ganondorf’s history, this is the most we see of the guy… until we get to the end of the game (and oh, what an end of the game it was!).

But Zant is really the one that takes centre stage in this game as the major villain, and Zant… well, I’m of mixed emotions of him. Up until the Palace of Twilight, Zant was awesome. He was intimidating, frightening, and always one step ahead of you… he was just as evil as Ganondorf, and I felt helpless in the wake of his power. Yet, tragically this feeling ends once you confront him for “the final time” in Dungeon Eight. When I walked into that chamber and looked into Zant’s eyes, it took only a mere number of seconds before Zant went from an ominous figure to a two year old with a bad temper tantrum. All of those “It’s not fair!” lines just made me want to slap him across the face! But seriously… does Zant merely have issues, or what’s the deal with this split personality? But before we answer that, let’s move onto Ganondorf.

Ganondorf is done with this let’s-let-Hyrule-live-in-peace-just-with-me-as-king thing. He wants Hyrule to burn and fall into shadow. He wants revenge and how! And he uses Zant in order to get him back to Hyrule to rule as king once again. And boy, how he defends that kingdom! (The final battle with Ganondorf is probably the most fanservice tucked into 20-25 minutes I have ever seen!) Yet Ganondorf isn’t finally put to death by Link’s sword, Zelda’s bow, or even Midna’s… hair… thingy… No, it’s by Zant committing hari-kari and finally causing Ganondorf to… die? What does happen to Ganondorf anyway? His Triforce symbol is no longer there… and the last we see of him is him still standing(!) only to disappear a few seconds later when the camera moves. Okay, so maybe they’re being dramatic, but Zant’s death… does what to Ganondorf again?!

The whole thing could be very symbolic (as I’m thinking the creepy cutscene told to us by Lanayru is supposed to be very symbolic), but I honestly think that there’s something more than that. I’m think that there’s some symbiosis that exists between Zant and Ganondorf that solves both of these problems at the same time. Zant obviously has use of the Triforce of Power; Ganondorf obviously has the power of Twilight at his disposal. This obviously isn’t just an issue of “Hey, you got some pork rinds in my caviar; hey, you got some caviar in my pork rinds” kind of deal. This is a true merging of those two powers combined into one. It’s as if the two of them shared the same spirit. This has two really nifty possibilities, I believe:

  1. Since Zant and Ganondorf were kind of merged into the same unified power, Zant’s actions earlier in the game could very well have been guided by Ganondorf’s coaching, sort of showing him the ropes on how to be just that awesomely evil. Once they sort of separate—Ganondorf lording over Hyrule and Zant over the Twilight Realm, they no longer are sharing their thoughts that readily, and so Ganondorf’s and Zant’s personalities separate into their natural actions.
  2. In order to kill both Ganondorf and Zant (remember how Zant said that Ganondorf could simply revive Zant should he ever die), you would have to kill them both at the very same time. Because Zant obviously came back after you killed him in the Palace of the Twilight… and the only way that Ganondorf finally fell was when Zant committed suicide. This also has a really cool symmetry with those Twilight Warriors (those big black ugly things that make the portals) themselves since killing all but one of the beasties will cause the last one to revive all of the ones it is with. Strange coincidences indeed.

At the very least, it’s a definite possibility!

Link, Princess Midna, and Princess Zelda

Oh what complicated webs we weave. These three characters will complicate and confuse beyond believe, and whenever you think you’ve got those characters nailed, they go and do something unexpected.

So Midna’s a princess too… and she also happens to be on Zelda’s side (although it’s not apparent at first that she is). Her character (and maturity!) (and courage!) grows dramatically over the course of the game big time; she is, in fact, the most dynamic character of the game, stealing away the slot that is typically reserved for one of the big three: Link, Zelda, or Ganondorf. It’s because of this that Midna becomes a complicated character… and so her actions in the endgame likely have a very lengthy, drawn out, and elaborate rationale, so let’s see what happens when we dig in.

Midna firstmost seems to be older than Zelda is; in the ending sequence, she almost seems to look at Zelda and, almost as if in a mentor’s position, tells Zelda that she’ll “do alright” if she keeps her attitude and wits about her. Yes, Midna eventually grows to understand and respect Zelda quite strongly… almost as if her and Zelda shared a sisterly relationship of some sort, with the Little Sis (Zelda) coming to bail out Big Sis (Midna) in a time of need. For what its worth, Zelda seems to be quite fond of Midna as well, and I have to think that them sharing their hearts and experiences for most of the game is an easy explanation, but more importantly quite telling of Zelda’s character. (Exactly how they shared their hearts is a debate in and of itself; whether it was just Zelda’s spirit seeping into Midna’s body or the lending of the Triforce of Wisdom, no one can say for certain. It could have very well been a symbiosis thing like Zant and Ganondorf for all we know!) Either way, in the end, Zelda practically begs Midna to keep the Mirror of Twilight intact, hoping that she and Midna will still be able to visit each other in the future.

And then we look at Midna’s perspective of Link, which has changed over the course of the game as well. Link at first virtually became Midna’s servant, subject, and slave, forced to do her bidding. (He was a wolf after all. He couldn’t quite just go home and live there peaceably.) Yet towards the end of the story, the two of them eventually became partners with one another. Midna helped Link save the world of light; Link helped Midna save the world of twilight. They both needed one another, and that dependency forged a friendship that seems to be very deep. I do believe that Midna, by the end of the game, had grown more fond of Link than we can ever tell, and you can practically read the words “love you” proceeding her line, “Link… I….”

In essence, Midna, through Link and Zelda, fell in love with the world of light. She saw that it was much better than she had ever imagined, thus dispelling all those myths about their former imprisoners. The world of light was… bright indeed. Yet she does the unexpected and neither confesses her deepest feelings for Link (nor Zelda, really) nor leaves the mirror intact. No, she severs the link between light and twilight for good. (I’ll have you know I literally cursed her out for doing that when I beat the game!) But why? Why destroy the link when the other world has grown so close to heart? I think that question has a two-part answer, one half of it quite apparent, but the other half requires you to dig deep to find. We’ll start with the easy half.

It’s easy to see that Midna agonisingly compares herself to Zelda. Whereas Zelda did not run from Zant when he invaded Hyrule (even though she submitted to him), Midna skipped town. She abandoned her people in the midst of crisis, allowing Zant to turn them into monsters that would eventually become Zant’s army. She failed the basic test of leadership, and those that depended upon her paid the price. She taunts Zelda over her “lack of leadership” in the early parts of the game, almost scoffing at her for making the wrong choice when it came to Zant, but soon enough she finds that she was wrong; Midna doesn’t come close to being as worthy a leader as Zelda is, and she knows it quite intimately. For Midna (or anyone), that is a hefty emotional burden to carry. She also has to consider that, in addition to that, her lack of leadership also burdened the people of a foreign realm, namely Hyrule. Zelda had to pay because of her negligence, because of her failure. Though she has vowed to do better, I think that Midna doesn’t trust herself to ensure her part of any would-be bargain that would keep the link open. I think that she believes that it is best for Hyrule if the Twilight Realm would simply disappear from everyone’s memories forever. As such, so she doesn’t burden those she cares about—Link and Zelda—any longer, she shatters the mirror after travelling through the portal.

This gives a hint at where the answer to this question, but I’m wondering if this is truly enough to cause her to go to such extreme action. At this point, depending upon what you believe Midna is like, the above reason might be sufficient or it might not. As such, my friends and I devised a second half to this answer that is much harder to find… yet I believe that it is plain as day once you see it. Granted, since this digs very deep and could very well be overanalysing the details, this part is prone to a little bit more error, but it covers a few key details in the ending sequence that you may not have picked up on.

Let me be very clear now so I don’t give out any mixed messages later. From a romantic standpoint, there is more indication of a possible pairing between Link/Ilia than there is with Link/Zelda… and Link/Midna supersedes them both. Other than the on the battlefield in the last fight with Ganondorf where Link and Zelda seem to have an implicit understanding of one another, an understanding deep enough such that it doesn’t even need words to communicate, there isn’t any hint of a possible romance that could occur in the game to those ends. However, I do believe that whatever relationship that IS shared between Link and Zelda (since one does seem to exist) to be important to discovering Midna’s actions since Midna is so often comparing herself to Zelda.

In the second to last scene of the ending sequence, we see Link riding on a horse through the forest. Now if you’re like me, you probably thought that this represented Link riding back to Ordon Village. However, after doing my homework after a few rumblings of rumours that this was not the case, I found out that my belief was wrong. Link is not riding toward Ordon; he is riding away from Ordon. (The camera is positioned directly south of the Faron spring, pointing north.) This is reinforced by the fact that a few scenes earlier, you see Ilia at the edge of Ordon Village looking incredibly sad. Could she have just been rejected by Link for some reason or another? At the very least, she might be feeling that deep down. Armed with this information, I began to wonder just where Link was thinking he was going if not back to Ordon, and truth be told there’s not a lot out there he could do. The Gerudo Desert is empty, the Yetis are happy by themselves, I doubt he’s heading to the Gorons or Zora, and Kakariko is a virtual ghost town… which leaves nowhere else but Hyrule Castle Town. And that place only has two significant spots: Telma’s Bar and Hyrule Castle. Now I do know that Link was a member of that resistance group that helped him track down Dungeons Four through Seven and helped him in Nine, but honestly… what more are they going to do for Hyrule? The throne has been restored to Zelda, the land is at relative peace, and things are mostly back to normal. They’re no longer needed, and as such they’ve likely disbanded, and that means… that Link is going back to Zelda…

Now again, there’s likely no romantic interest here at this point. However, having just gone through nine wicked dungeons, several insane boss fights, and saving two princesses despite the fact that he was ONLY supposed to deliver a small tribute to the throne in the beginning… that’s what you could call a significant change of plans for Link, and arguably Link has probably been affected by those ordeals. Link probably looks at himself and realises that he can no longer be content with just being a rancher; he’s got responsibilities now… obligations even. He’s a hero, chosen by the goddesses, and he needs to act like one. He needs to be one. His sword and bow must be of service to Hyrule. And Link seems to be of the mind that he not only has to do that, he wants to do it. The solution? Head back to Hyrule Castle and serve as a swordsworn for the princess. However, this hits home a significant point that isn’t brought up elsewhere in the game. We don’t see all that much dialogue occur between Link and Zelda, but for Link to simply go to Zelda and offer his aid without any rhyme or reason to do so… that seems a bit out of character for even me. (Were that the case, he’d probably be content guarding Ordon Village from harm.) He doesn’t even know the proper protocol for doing such a thing, and I imagine Link is quite unfamiliar with this whole knighting thing and courtly thing anyway. So, there’s obviously a connection that he shares with Zelda, some moment where Link and Zelda hit it off as friends with one another, to explain Link’s motivations for leaving Ordon Village.

And so we look back to Midna. She’s feeling rather puny when compared to Zelda now, and what’s more, the man she likes has this friendship with another woman he barely even knows… that is better than her in every way. (A similar point could theoretically be made for Ilia as well.) I bet some of you have experienced this very case in your own lives with someone you might have liked at one time or another, and the thought is depressing. I’ve been there myself. That mood will gnaw at your core and force you into inaction. And so what does Midna do as her last action? She does what she thinks is best not for herself, but for Link. She willingly (although sadly) steps aside and lets Link be with the one that he truly wants to be with, whomever that might be, Zelda or otherwise… thus potentially paving a Link/Zelda (or Link/Ilia, Link/Aisha, et al) relationship post-game after some length of time. This, however, makes Midna truly a tragic character worthy of a Greek play about her. She’s paying a penance by denying herself Link, she’s watching as she herself pushes Link to be with someone else, and she’s facing a difficult rule ahead as her people have to trust the woman who believes herself untrustworthy. Truly, Midna is a character that pulls at the heartstrings.

So that’s the story as I see it. But tell me, what do YOU think?

~~~

* Don’t believe me? Just look back at a few topics:

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74 Messages from the Gossip Stones about “Twilight Princess Explained… Maybe? (Goron-sized Spoilers)”

    Comments

    I already completed this game. All of these events were shocking, but not suprising. I was 90% sure that Ganon was behind it all when Zant mentioned where he got his power.

    I don’t remember Zant comitting suicide.

    I must say that is a pretty nice write up. Can anyone say SEQUEL TIME!

    But I have to agree with Light Link 007. Zant didn’t look like he was committing suicide. It looked more as if he was killing Ganondorf than breaking his neck. Apart from that, I think your assessment of the game is top notch. :P

    Also, WHERE IS THIS CAVE OF ORDEALS?! I don’t remember seeing anything like that when I played the game. :S

    Darth Citrus said:

    I must say that is a pretty nice write up. Can anyone say SEQUEL TIME!

    Also, WHERE IS THIS CAVE OF ORDEALS?! I don’t remember seeing anything like that when I played the game. :S

    I do hope they a sequel, and the Cave of Ordeals is in the desert where the piece of the bride is.

    Light Link 007 said:

    I don’t remember Zant comitting suicide.

    It looked like he cracked his neck.

    Terrific article TML. Very thought provoking and interesting.

    Darth Citrus said:

    I must say that is a pretty nice write up. Can anyone say SEQUEL TIME!

    I’m pretty dang sure ALTTP is the sequel to TP. Just remember Ganons words at the end of TP, “The history of light and shadow will be written in blood!” I’m pretty sure that it is foreshadowing meaning that ALTTP takes place after TP with the descendants of Link and Zelda, and by light and shadow Ganon means the dark and light worlds of ALTTP. Then again, I usually never think about the timeline… so what do I know?

    maybe we can unlock Kokiri Forest via a WiiConnect24 update?

    of course Ganon, Zelda, and Link each have a piece of Triforce! that was the case with OoT, so it makes sense. I wonder, when the first generation of characters dies, does the Triforce go up for free grabs, and the new Link, Zelda, and Ganon just happen to pick them up?

    I think your observations about “Link can be a wolf in light” and “Link can be a human in twilight” are really just pointing out that the creators didn’t pay attention to that, and/or made a decision, for the good of the the game.

    do you really think the creators of the Hylians could be slayed by Ganondorf? I dunno, but the sages seem pretty unimportant, their blade of light couldn’t kill him, but the Master Sword could. (or Zant’s suicide. makes me wonder, why did Zant kill himself when he had the option to live?

    perhaps Link is leaving Ordon to go to Kokiri Forest? by your logic, though, a few hours at least would have passed, after the game, before that scene happened. very interesting thought you have, but perhaps the cutscene was made wrong.

    you know, as far as sequels go, I don’t think a sequel would be very strong. has there ever actually been a sequel in Zelda? Midna’s in the Twilight Realm, Zant and Ganon are dead, the Princess is saved… do we just revert back to the previous state of everything?

    for the next Zelda game, how about a mega game? The Legend of Zelda. it has Hyrule, Termina, Subrosia, Twilight Realm, everything. typical Zelda with medallions and save the princess and Ganon at the end. the old bosses (Zant, Vaati, Agahnim) could be the bosses of the temples.

    I HIGHLY doubt Link is going back to Zelda.

    Why?
    Because she’s too busy ordering builders to rebuild Hyrule castle because Ganondorf BLEW IT UP.

    Link knows the power he has acquired and is off to adventure.

    End.

    Light Link 007 said:

    I don’t remember Zant comitting suicide.

    That’s what it looked like when he snapped his neck in the ending sequence. I mean, I don’t imagine it was simply him cracking a bone to make him feel better. I can’t imagine what else of significance that would’ve been. (Besides, that’s when Ganondorf uttered his last gasp, RIGHT when he did that.)

    Darth Citrus said:

    Also, WHERE IS THIS CAVE OF ORDEALS?! I don’t remember seeing anything like that when I played the game. :S

    Do a direct warp to the Gerudo Mesa. There’s (or at least there was) some sort of monolith-like object sticking out of it… which is/was the piece of the Bridge of Eldin which was taken out of it. Warp this back to the Bridge of Eldin if you haven’t done so (and thus get your warp point back), and then head back to that spot. There’ll be a staircase leading downward into the Cave of Ordeals.

    Scepia said:

    I think your observations about “Link can be a wolf in light” and “Link can be a human in twilight” are really just pointing out that the creators didn’t pay attention to that, and/or made a decision, for the good of the the game.

    It could very well be that this was just how they wanted to introduce it without worrying about the problems in plot it would cause. We could just chalk that one up to being a “gimmick.”

    has there ever actually been a sequel in Zelda?

    Majora’s Mask. However, this DID deal with a wholly separate world.

    Sinnen said:

    I HIGHLY doubt Link is going back to Zelda.

    Why?
    Because she’s too busy ordering builders to rebuild Hyrule castle because Ganondorf BLEW IT UP.

    Link knows the power he has acquired and is off to adventure.

    A perfectly acceptable answer, and neither your or my answer is better than the other. The only way we’ll ever know is via a sequel.

    Another sequel (or several) The oracle games, WW/Phantom Hourglass.

    I don’t remeber Aisha…
    Also I have started a new shippers group, the Link/Star-Game-Groupie relationship. Joking, entirely and utterly joking. Especially because they run away when you talk to them.

    Light Link 007 said:

    I don’t remeber Aisha…

    Aisha was the girl in the Resistance Movement who pointed you towards Peak Province.

    w00t my first comment…anyway on to my oppinion.

    1). Zant’s ’suiside’. i dont think it was suicide, i think it was murder i think it was his own brand of magical trigger(what i mean by ‘magical trigger’ is like waving a wand or making some intricate motion with your hands) but anyway i think it actually works really well with his um…quirky…nature. restarting that thought, i think the Zant we see at the end isn’t corporeal(i mean i think he’s a ghost/spirit/etc.) using the (last?) of his own twilight magic he kills ganondorf, my assumtion during this cutscene was that the snapping sound was from inside of ganondorf(you know, arteries poping or something(eww…)) not zant’s neck…

    2).Midna in corporeal form in the light world/Zelda’s gift. a dual subject if my oppinion, zelda’s comment about her and midna’s souls ‘being one’ made me think that somehow zelda put her soul(essence/being/mind/consciousness/etc.) into midna. this would fix the issues midna was having from being completely in the light world (zant didn’t actually do anything to her besides transport her entirely into the light world) because zelda was from the light world her soul in midna’s body would allow her to exist in the light world. as evidence for zelda’s soul being in midna’s body (though not dominent, or controlling the body) i sight zelda’s zero resistance to being possesed by ganondorf, and her comatose state until what appears to be the ‘gift’ returning her.

    anyway that’s a couple theories there for y’all

    I really like this article TML. It covers a lot of the main issues I’ve been thinking about with this game.

    Some thoughts on the Zant neck snap thing: I don’t know the exact wording of the scene, but when Zant accepts Ganondorf has his God, it seemed as if Ganondorf needed to use Zant to house his power so that he could return to the coperal world. Though Zant was destroyed by Midna, it seems that Ganon was able to revive him. My thought is that as long as Zant allows Ganon to house his power within Zant’s soul, Ganon can have a corperal form in the light world, and that when Zant willingly regets Ganon from his soul, this kills Ganon. This is probably not an accurate description of the arrangement, but it seems to be along the line of what we are shown. Ganondorf gives Zant power, but Zant hold the keys to Ganondorf’s life. If this was the case, it would keep up with a theme seen elsewhere in the game, of evil characters redeeming themselves(ie: the baboon in the 1st Dungeon.)

    As for the 2nd to final scene in the ending, where link is riding away, I don’t know if I would characterize that as rejection of Illia. Given the history of Links in the past, having defeated Ganondorf, he is most likely going to Disneyland. If Disneyland is defined as a really wacky psudo-spiritual quest along the lines of LA or MM.

    As for the sages…those are probably the biggest thing that makes this game hard to place in any time lines you may want to come up with. Obviously, they are sages of the same order as the ones in OoT…but we can tell from OoT that the sages in that game were not the first sages of the forest-fire-water-shadow-spirit-light order. Big question, even though it’s not that important, is Ganondorf in this game the same one from OoT?

    A couple other nice things, having heard about the “wars for the Triforce” that precede Ganondorf’s first entry into the sacred realm in both ALttP and OoT, we finally have a better sense of what those were about, thanks to the creepy scene in Lakebed.

    Oh, and was anyone else happy to see the Master Sword back in the Lost Woods? It’s been so long since ALttP has been thrown a bone.

    As for timeline ideas…I think I may currently subscribe to “This game makes sense with split timeline” theory. Having WW follow Adult Link’s ending, with the Arbiter’s Ground scene explaining how Ganondorf is aprehended in the Child timeline. Of course, there are holes in this, as in every timeline theory for Zelda. Guess Nintendo just wanted to remind us that we care an awful lot more about timelines than they do.

    oh right i forgot some other things i was going to comment on, thanks to t_mo_therapy for reminding me. so as i was saying earlier
    3).supposed Ilia rejection. i think she looks more sad that link is leaving on a journey…kind of “woman watches her husband leave on a business trip” look. not rejection at all.

    4).sages. i’d say that these sages are not the OoT sages, but their succesors, the OoT sages are obviously dead this long after OoT but they might have chosen others to take their place, eventually choosing six male hylian/human sages at the same time who found a way to increase their power but it made them all glowy and raymany….if those are even words…but anyway they kinda didn’t need to choose succesors then…and …ok this is really the weakest of all my theories in my oppinion, but hey….i had something to offer right?….right?

    anyway, yes i was overjoyed to find the master sword back in the lost woods!!!!!!

    oh and an interesting thing with the lost woods being in the ‘wrong’ place, is that over hundreds of years, forrests move, as say the older trees on the northern edge, new trees on the southern edge are growing……just a thought…

    • 15. Jack says:

    1. The billboard in the hidden Village says “Old Kakariko Village” (I have a picture of it here), which further points at the definite possibility that Impaz is a Sheikah. Though, by Old Kakariko, I wonder if they mean the same Kakariko of OoT, or a Sheikah refuge (that perhaps Zelda went to during the seven years interlude of OoT) that was separate from OoT’s Kakariko.

    2. When Ganondorf courts Zant, he tells the latter that “your desires shall be my desires,” so I suspect that with his committing suicide, Zant desired to die, and thus projected that desire to Ganondorf. Does that make any sense?

    • 16. Psy says:

    Congratulations, TML. You’ve single-handedly(articley?) made me like Twilight Princess. I thank you.

    I’m truly inspired. Now to try and churn something up worthy of TDC’s Compendium.

    And yes, Jack, that makes perfect sense.

    Jack said:

    2. When Ganondorf courts Zant, he tells the latter that “your desires shall be my desires,” so I suspect that with his committing suicide, Zant desired to die, and thus projected that desire to Ganondorf. Does that make any sense?

    I doubt that. Why the heck would Zant wish to die after becoming so awesome powerfullness etc etc? It doesn’t make sense.

    I personally think Nintendo pulled a fast one here and it going to make a direct (or as close as it gets in the Zelda universe) sequel to Twilight Princess. Why? Simple.

    1. The game is in-between OoT and TWW. Hyrule still needs to be flooded. For Hyrule to be flooded, Ganon still has to be around or brought back to life.

    2. Because of point one, I seriously doubt Zant is dead, mainly because it doesn’t make sense. From a game developers perpective, it would make perfect sense to keep Zant around. Why? Because then the Twilight Realm is still in deep *Navi* It would lead to speculation weither Ganondorf is really dead or just hiding himself in Zant. Which brings me to point…

    3. The fact that Midna broke the mirror. TML’s explaination does explain alot of the TP romance and the “Bow Chicka Wow Wow” going on around Hyrule. :P However it just strikes me as a bit odd that the one known link to the Twilight Realm was destroyed just like that. No explaination given. If I was to make a sequel, I would have destroyed that mirror too. Why? Because then on Link’s NEW QUEST he would have to collect whatever dozens of pieces of the “Timeclock of Most Terrible Fastness” or something to get back to the Twiight Realm. Which means more dungeons. :P

    Man I hope this makes sense cause I’m really tired. Anyway, I wouldn’t be surprised if there was a direct sequel to this. Judging by the positive reaction fans are having about Midna, I wouldn’t be surprised if we saw her again. I know I wouldn’t mind. Finally a sidekick that doesn’t suck eggs. :D

    Oh and btw, I did find that Cave of Ordeals and finished it on my first go. Now my left hand is shaking like crazy.

    You know, due to the OWNAGE I dealt out. :P

    Jack said:

    1. The billboard in the hidden Village says “Old Kakariko Village” (I have a picture of it here)…

    Hey Jack, I noticed something you might not have noticed. There’s a HUGE stone with Hylian text just above the entrance to Lakebed Temple. Thought you might want to give it a look at. If you need help with the Nihongo, let me know. (I can ring up Halan if need be.) But with Old Kakariko, awesome find! There’s some really neat Easter eggs to be found in the Hylian text!

    Psy said:

    Congratulations, TML. You’ve single-handedly(articley?) made me like Twilight Princess. I thank you.

    Pleased to be of service. For the record, I’ve already started writing Twilight Princess fanfiction, I’m so inspired. :D

    Darth Citrus said:

    I doubt that. Why the heck would Zant wish to die after becoming so awesome powerfullness etc etc? It doesn’t make sense.

    This is a tough one, and again there’s no right or wrong answer to it. However, maybe it is a quest of redeeming himself. Perhaps he’s seen what Ganondorf did… or perhaps he just snapped out of whatever control Ganondorf had over him. Or perhaps Ganondorf’s death caused Zant’s death. There’s a million plausible explanations; I think it’s truly up for us to decide.

    I personally think Nintendo pulled a fast one here and it going to make a direct (or as close as it gets in the Zelda universe) sequel to Twilight Princess. Why? Simple.

    See, I’m actually not so certain of this one.

    Truth be told, I think this is Nintendo’s way of saying, “Give up all the timeline junk.” Honestly, this game becomes so very difficult to work into any timeline. It IS doable, of course, and there are several theories floating around on how this could work… but the fact that Twilight left so many floating questions is indicative of them not planning on flooding Hyrule any time soon.

    But then again, I’m not NOA. I just live near them. ;)

    NO MORE, FOR THE LOVE OF GOD, NO MORE…

    THANK GOD, I only pressed the gossip stones link, so I don’t have to be spoiled. But PLEASE, it’s just too tempting, way way beyond my will power!

    As a side note, I hope that TML get’s his Whose blog up soon, Im tired of waiting…

    Um, first of all the topic did say Goron Sized Spoilers. What were you thinking?

    And second, if you just looked one post down from this one, you would have seen TML’s recent Whose Blog post.

    Allright, if no one else is going to bring it up, I will. What the heck was with the cutscene just before the lakebed temple, seriously? That is among the creepiest things I’ve seen on any videogame to date. Anyone?

    • 22. Jmo1 says:

    I got my GI mag. in the mail, it metioned rumers about another Zelda in development besides PH for DS.

    Darth Citrus said:

    Um, first of all the topic did say Goron Sized Spoilers. What were you thinking?

    And second, if you just looked one post down from this one, you would have seen TML’s recent Whose Blog post.

    No, actually that’s just an announcement, going for the thing where he’ll actually write it. I mean, when’s he gonna finish that article…

    Wait a minute…

    WHERE THE HECK HAVE YOU BEEN DC??!!!

    When do you plan on putting up another ASSA? PLEASE PLEASE PLEASE HURRY UP…

    As a side note, I refuse to look at this article, and am only doing so to make a statement concerning some *ahem* priorities…

    [TML: Dark Mime Gogo, stay on topic. If you don’t want to contribute to this thread, GET OUT.]

    • 25. Jack says:

    The Missing Link said:

    Hey Jack, I noticed something you might not have noticed. There’s a HUGE stone with Hylian text just above the entrance to Lakebed Temple. Thought you might want to give it a look at. If you need help with the Nihongo, let me know. (I can ring up Halan if need be.) But with Old Kakariko, awesome find! There’s some really neat Easter eggs to be found in the Hylian text!

    Yeah I took a look at that a few days ago, and honestly it looks like either gibberish or a faux-Zora script. There are too many non-Hylian symbols there (ie. a backwards B and an X-like symbol). I definitely don’t think it’s TWW Hylian, at least.

    I could be wrong, though. If ayone gets another look at it and thinks differently I want to hear what they find. I’ll probably take another look at the rock tomorrow or so.

    I’m still looking for more TWW-Hylian in the game, or at least some interesting things in TP-Hylian.

    • 26. Psy says:

    swordsman21 said:

    Allright, if no one else is going to bring it up, I will. What the heck was with the cutscene just before the lakebed temple, seriously? That is among the creepiest things I’ve seen on any videogame to date. Anyone?

    It was basically a rather creepy (yet oh-so-awesome) way of symbolically explaining ALttP’s Triforce legend. It shouldn’t be taken too literally, especially character-wise.

    This will mark my first post here at ZeldaBlog. Hurray! But anyway, my response is long (as it always is), so bear with me.

    My supposition here is that, even though we don’t see them in the game, the Kokiri are still out there… somewhere… just beyond the trees. After all, this is the Lost Woods. It’s some good hiding grounds for them… and obnoxious Skullkids. Grr.

    The moment I entered the sacred grove, I felt as if I was overcome by bittersweet nostalgia. Although the Kokiri were nowhere to be found, it felt like their presence still lingered there… especially that of Saria’s presence. The faintness of Saria’s song only intensified that stupor, you know? And though you miss them, their absence only makes their being seem even more mysterious and magical.

    While the Kokiri may have died out (which I find hard to comprehend without reason), it’s also possible they hid — and I personally like to believe the latter. I can’t imagine something as spiritual as the Great Deku Tree dying, either.

    You know what I wonder? Originally, the master sword was placed within the temple of time (referring to Ocarina of Time), and then later in the lost woods (judging from A Link to the Past)– and as we can assume, twilight princess is between the two, if not leaning more toward the former title. Which then makes me wonder, why is the gateway to the Temple of Time there, of all the places it could have been?

    The fact that the lost woods was hidden from the people (even more so than before) must mean something. To me, it seems as if the temple of time and the master sword were concealed in the lost woods, and following that, the entrance to the woods made inaccessible… for a reason. We may never know what that reason may be, though.

    Okay, time out. Something’s fishy here. I smell a Sheikah.

    I think you also forgot to mention that the old lady with the cat’s had a name almost too impossible to ignore. “Impaz” speaks for itself.

    As for the different cultural influences in the game? While I thought that it was unique, it clashed with my vision of Hyrule. It’s nice to give cultural diversity to the game, it really is… but it didn’t seem to fit in the overall picture. Then again, it’s probably just me.

    bluish-happy Twili to reddish-angry Twili

    That description is hilarious…

    Anyway, I personally thought Nintendo didn’t put enough thought into the last two dungeons as they did the others. It felt like they skimmed right over the last two dungeons, the ones which should have been the most important, to just get on with it. After the City in the Sky, the game goes by like “badda-bing, badda-boom” … and that’s it.

    Especially the twilight realm. While I can see that making another entire world would be very time-consuming, and difficult, I can’t see why they had to make it so… small. And to add, all the Twili do is moan and groan as you walk on by– which then makes me wonder how Midna able to communicate with Link. The dungeon that is considered Hyrule Castle always seems so limited (in almost every game), too.

    I do admit that I loved the game despite this, however, due to their respective boss battles. Both were intense, and so much fun (though the last battle always tops all other battles). Perhaps the battles with Zant and Ganondorf compensate for the lack of dungeon? Hmm…

    As I’ve mentioned in earlier articles, this game can be downright creepy and weird from time to time. Sometimes I have this need to storm into Miyamoto’s and Aonuma’s houses and make sure they haven’t been hitting the booze (or worse!) too heavily. (Need I mention the cutscene right before the Lakebed Temple? Moving on.)

    I’m betting that they were doing a wee too much while watching horror movies like The Exorcist, hahaha.

    These are the same sages that thought it would be a good idea to send Ganondorf, King of Evil, into a realm inhabited by thousands of people who were just like him earlier in life. Good job, guys!)

    Somehow, I can’t imagine the realm that the sages in Ocarina of Time sent Ganondorf was the Twilight realm, because that cut-scene of the sages imprisoning Ganny in Twilight Princess was NOT the same one as the cut-scene of the sages in Ocarina of Time imprisoning Ganny. So I guess it’s safe to say that Ganondorf has been trapped in more than one realm? If that’s the case, how many damn times does he have to be imprisoned before the sages actually learn something? How frustrating.

    […] the spires of the Arbiter’s Ground upon which they stood were imbued with the crests of the Six Medallions from Ocarina of Time. Could it be!? Gasp and egads, have the Ocarina of Time sages returned in their full glory!?

    Try as I might, I have such a terrible time accepting that idea.

    I can’t see how that works, either. Either these sages were chosen many years after the sages of Ocarina of Time, or Twilight Princess takes place even before that game, which in turn confuses things even more. Of course, it’s very possible.

    Plus there’s the fact that there was a seventh sage, the One Sage to rule them all, the One Sage to find them, the One Sage to bring them all and in the darkness bind them, Zelda herself.

    She’s not represented in that lot, and I reckon she should be, especially since Link to the Past seems to rely on this seven number rather heavily.

    Well, each game has it’s own theme, and while A Link to the Past heavily revolve around the sages, the maidens, and whatnot, Twilight Princess does not. Heck, it barely mentioned the Triforce (like you said). This game is definitely different from the majority because of that.

    Rather, they created a separate, unnamed race which the goddesses then tasked with the directive of creating the Hylians. […]You could say it’s the Oocca, but… I just can’t believe that a bunch of glorified Cuccos would be in a position to make the Hylian race, especially since the ones that do talk seem quite scatter-brained.

    My choice, rather, are that these six sages—who admittedly have been in Hyrule since ancient times guarding the Mirror of Twilight—are a much better candidate.

    There were also the Picori in the Minish Cap who were heavily related to the goddesses, even before the Hylians themselves. I think Nintendo can’t make their mind up about who really is closest to the goddesses. In this sense, they’re weaving a legend out of a vague religion.

    So if the six sages you mention really are those that are closest to the godesses (because I personally can’t see an up-graded version of a cucco as all mighty, either), it’s possible Twilight Princess comes before Ocarina of Time, isn’t it? And these are the predecessors of the sages in that game. Hmm… and yet with another game, the already confusing timelines become even more twisted.

    […] Zant is really the one that takes centre stage in this game as the major villain, and Zant… well, I’m of mixed emotions of him. Up until the Palace of Twilight, Zant was awesome. He was intimidating, frightening, and always one step ahead of you… he was just as evil as Ganondorf, and I felt helpless in the wake of his power. Yet, tragically this feeling ends once you confront him for “the final time” in Dungeon Eight. When I walked into that chamber and looked into Zant’s eyes, it took only a mere number of seconds before Zant went from an ominous figure to a two year old with a bad temper tantrum. All of those “It’s not fair!” lines just made me want to slap him across the face! But seriously… does Zant merely have issues, or what’s the deal with this split personality?

    He was an amazing character until his mask came off (literally). It seems as if from that point on his brain took an exit. His giggling, and his squealing, and his screeching… just no. He went from diabolical, to just plain stupid. But then again, he was a very intriguing because of that.

    Zant’s death… does what to Ganondorf again?!

    It’s as if the two of them shared the same spirit.

    This also has a really cool symmetry with those Twilight Warriors (those big black ugly things that make the portals) themselves since killing all but one of the beasties will cause the last one to revive all of the ones it is with. Strange coincidences indeed.

    That’s an interesting way to think of it! I think the connection they shared was indeed more than just a mutual agreement on, “I’ll help you, if you help me,” too. What I got from the end was that, perhaps Zant regained his own conscience, and put an end to the person who promised him everything, and then crossed him. The only thing that wouldn’t justify that, is that Zant was pretty much crazy even before he met Ganondorf, so I don’t think him regaining his own conscience was out of a positive vengeance (if there is such a thing).

    And as for Midna?

    Midna really was the star of the show, wasn’t she? I truly loved her as a character! She is probably one of Nintendo’s most dynamic personalities, if not the most realistic. People are complex, and that’s just what Midna is– so people can easily relate to her, making it easy to fall in love with her character.

    Moreover, Twilight Princess is perhaps the most ambiguous Zelda game to date; suffice to say, a gamer will have more questions about the game AFTER playing it than before he or she even picked up the controller.

    I agree. Playing twilight princess made me even more confused as to how everything flows together. Maybe Nintendo doesn’t even HAVE a timeline, and they make the games for games sake. GAH!

    /end of long post

    Wasn’t Zant already dead by the time the final fight took place? I had originally thought I had killed him after that fight in the Twilight dungeon, thus why he said that Ganondorf could revive him at any time (as if he puts infallible faith into Ganondorf, making no sense why he would want to severe both their lives…nothing changed). No, I think it’s more of a symbolism in its etymology. Zant’s neck clearly broke (I don’t think he was working the kinks out of it), symbolizing the end of their symbiotic relationship. It’s hard to see how Zant would have dominion over Ganondorf’s life either. They’re hardly equals in power, and without Ganondorf’s power directly effecting him, Zant was a pitiful child. I suppose Ganondorf was weakened severely and you could make the case that Zant was then able to kill him, but at this point you’ve probably gone through too much conjecture.

    I also think that the guy in Telma’s Bar, the one that helped you into the sky castle, made it blatant that the Oocca created the Hylians, although I could be wrong on that one (that was several days ago when I read it).

    Twilight Princess is an interesting study as a stand alone game, however, I think the creators did a disservice by further mucking up the timeline (driving me to the point of the conclusion that there is no real timeline). There is one timeline that I think does work, but it goes against so many creator intentions and stomps over previously known facts that I can’t endorse it. But I just beat it yesterday, so it’ll take some time to digest.

    I think it was Ganondorf’s death that killed Zant. Zant had nothing to do with it except that he died. Since ganon had probably resurected him when ganon died the spell wore of, so Zant died.

    I had something on my mind I was surely hoping someone else would touch on (atleast someone with better literary skills than myself).

    The Golden Wolf we meet and are trained by seems to bear some importance other than your instructor in the game. The last bit of dialogue with him is as follows…

    “Although I accepted life as the hero, I could not convey the lessons of that life to those who came after, at last I have eased my regrets.

    Go and do not falter, my child!”

    When I first read that, I immediatly began to think this Golden Wolf turned skeleton was a previous Link. As he had stated before hand, only the TRUE HERO can be taught and learn these techniques, which means he himself must have had to follow those same general rules.

    But what exactly he is speaking of here I do not know exactly.

    Also, I dont believe the ‘Triforce’ was ever clearly stated in the game, as you said. I have copied the major cutscene dialogue down on my own site for further review, and it never really even hints towards the Triforce.

    xKillswitchx said:

    I had something on my mind I was surely hoping someone else would touch on (atleast someone with better literary skills than myself).

    The Golden Wolf we meet and are trained by seems to bear some importance other than your instructor in the game. The last bit of dialogue with him is as follows…

    “Although I accepted life as the hero, I could not convey the lessons of that life to those who came after, at last I have eased my regrets.

    Go and do not falter, my child!”

    When I first read that, I immediatly began to think this Golden Wolf turned skeleton was a previous Link. As he had stated before hand, only the TRUE HERO can be taught and learn these techniques, which means he himself must have had to follow those same general rules.

    But what exactly he is speaking of here I do not know exactly.

    Also, I dont believe the ‘Triforce’ was ever clearly stated in the game, as you said. I have copied the major cutscene dialogue down on my own site for further review, and it never really even hints towards the Triforce.

    But you see it a ton. Also, I thought the same thing about the Golden Wolf/Undead Warrior Sensei. Except, other than the worthless magic armour in TP when did any link wear that sort of armour?

    The Triforce was shown during the Lanayru cutscene, not to mention it adorns just about every artifact and piece of architecture throughout the game. I just don’t think TP is what people are expecting because it’s…very subtle. People that are adament followers of the series might pick up on all these various things, but really, I think most people thought it would completely clarify a lot of the timeline. Instead we got a lot of hinting and subtle references and nothing clear. Which I actually enjoyed. Subtelty has its charm. However, it would be nice if Nintendo, just for one game, tried to play connect the dots. Hell, release an official timeline outside of the games. Just don’t keep saying you’re gonna go through the timeline and clarify when you keep making things hazier.

    And personally I think the ancient warrior as an older Link could work, but it’s left for us to guess.

    I completed this game yesterday and my time was 42:22 and I have to say that I absolutely love this game, its dark, scary, creepy and even funny. On the subject of who Link (if anyone) loves, I have to say that Link and Midna make more sense to me, Link and Zelda didnt spend much time together and Ilia was just a childhood crush that most likely wouldnt have lasted. It wasnt until Link and Midna entered Gerudo Desert and she lovingly stroked his face that I got the impression that she had feelings for Link, Midna changed more than anyone during the course of the game and I dont think it was entirely because of her merging with Zelda. It was also a natural progression for her and the effect that Link’s selflessness had on her, at the very end when she was about to reenter the mirror and she said “Link…I..” I also got the impression that she was going to say “I love you”, and I think that Link loved her too. Many people will say that Link left Ordon Village at the end of the game to join Zelda in Hyrule Castle, but I believe that he is leaving on a journey to find a way into the Twilight Realm and that could *possibly* be what the next game is about.

    BTW what exactly happened to Ganondorf, if he just died and faded away then how the heck dies he come back?

    Robert-UK said:

    I completed this game yesterday and my time was 42:22

    BTW what exactly happened to Ganondorf, if he just died and faded away then how the heck dies he come back?

    49:09, but that’s cuz I wasted time on Magic armor, 50 level pits and other inane sidequests, none of which I completed.

    HOHOHO! That is a mystery. Perhaps Zant isn’t dead, perhaps he resurrects Ganondorf, and that is how Ganon returns.

    Mgoblue201 said:

    Subtelty has its charm.

    I agree. :)

    However, it would be nice if Nintendo, just for one game, tried to play connect the dots. Hell, release an official timeline outside of the games.

    I think I really am going to have to blog about that topic after I do Ikana the Whose Blog?.

    The Missing Link said:

    Mgoblue201 said:

    Subtelty has its charm.

    I agree. :)

    However, it would be nice if Nintendo, just for one game, tried to play connect the dots. Hell, release an official timeline outside of the games.

    I think I really am going to have to blog about that topic after I do Ikana the Whose Blog?.

    But if they released an official timeline hundreds of psycho’s theorists would be out of jobs hobbies!

    I just watched my boyfriend beat this game yesterday. (Next time I go to his house, it’s my turn! XD) I really like, and find that I agree with, most of your points.

    But, with regards to the mirror…

    I have a feeling that this game was truly meant to link (har, har) Ocarina of Time not with The Wind Waker just yet, but with A Link to the Past : The Twilight Realm / the Dark World; the Twilight Mirror / the Magic Mirror; the weird, glowy, mannish sages seen in both games (well, the GBA version of ALttP, anyway). Also, the hiding of the Temple of Time within a “sacred grove,” with the Master Sword in plain sight through the forest practically screams the location of this object in ALttP. For Ganondorf’s battle, I find the connection stronger as well–his “pig monster” form in this game is much closer to that in ALttP than the version in OoT.

    So, on the whole, the important part is that I just squealed with giddy, fangirlish glee throughout the whole game due to so many references to my favorite Zelda game!

    P.S. A point you neglected in your “OMG Sheikah?!” section: the little old lady’s name is Impaz. Blatant, much? :D

    P.P.S. Did anyone notice how the three girls hanging outside the Star Game had red, green, and blue hair? Let me think for a moment… three girls, cheering you on, declaring you their hero… *cues Jeopardy! theme music*

    Emily said:
    P.P.S. Did anyone notice how the three girls hanging outside the Star Game had red, green, and blue hair? Let me think for a moment… three girls, cheering you on, declaring you their hero… *cues Jeopardy! theme music*

    I didn not. wow. Um thats weird. I bet their names are Dina, Nayra, and Farora. not quite the names of the godessess but thats because TP does not recycle names, it mutilates them.

    Saphine said:

    This will mark my first post here at ZeldaBlog. Hurray! But anyway, my response is long (as it always is), so bear with me.

    My supposition here is that, even though we don’t see them in the game, the Kokiri are still out there… somewhere… just beyond the trees. After all, this is the Lost Woods. It’s some good hiding grounds for them… and obnoxious Skullkids. Grr.

    The moment I entered the sacred grove, I felt as if I was overcome by bittersweet nostalgia. Although the Kokiri were nowhere to be found, it felt like their presence still lingered there… especially that of Saria’s presence. The faintness of Saria’s song only intensified that stupor, you know? And though you miss them, their absence only makes their being seem even more mysterious and magical.

    While the Kokiri may have died out (which I find hard to comprehend without reason), it’s also possible they hid — and I personally like to believe the latter. I can’t imagine something as spiritual as the Great Deku Tree dying, either.

    You know what I wonder? Originally, the master sword was placed within the temple of time (referring to Ocarina of Time), and then later in the lost woods (judging from A Link to the Past)– and as we can assume, twilight princess is between the two, if not leaning more toward the former title. Which then makes me wonder, why is the gateway to the Temple of Time there, of all the places it could have been?

    The fact that the lost woods was hidden from the people (even more so than before) must mean something. To me, it seems as if the temple of time and the master sword were concealed in the lost woods, and following that, the entrance to the woods made inaccessible… for a reason. We may never know what that reason may be, though.

    Okay, time out. Something’s fishy here. I smell a Sheikah.

    I think you also forgot to mention that the old lady with the cat’s had a name almost too impossible to ignore. “Impaz” speaks for itself.

    As for the different cultural influences in the game? While I thought that it was unique, it clashed with my vision of Hyrule. It’s nice to give cultural diversity to the game, it really is… but it didn’t seem to fit in the overall picture. Then again, it’s probably just me.

    bluish-happy Twili to reddish-angry Twili

    That description is hilarious…

    Anyway, I personally thought Nintendo didn’t put enough thought into the last two dungeons as they did the others. It felt like they skimmed right over the last two dungeons, the ones which should have been the most important, to just get on with it. After the City in the Sky, the game goes by like “badda-bing, badda-boom” … and that’s it.

    Especially the twilight realm. While I can see that making another entire world would be very time-consuming, and difficult, I can’t see why they had to make it so… small. And to add, all the Twili do is moan and groan as you walk on by– which then makes me wonder how Midna able to communicate with Link. The dungeon that is considered Hyrule Castle always seems so limited (in almost every game), too.

    I do admit that I loved the game despite this, however, due to their respective boss battles. Both were intense, and so much fun (though the last battle always tops all other battles). Perhaps the battles with Zant and Ganondorf compensate for the lack of dungeon? Hmm…

    As I’ve mentioned in earlier articles, this game can be downright creepy and weird from time to time. Sometimes I have this need to storm into Miyamoto’s and Aonuma’s houses and make sure they haven’t been hitting the booze (or worse!) too heavily. (Need I mention the cutscene right before the Lakebed Temple? Moving on.)

    I’m betting that they were doing a wee too much while watching horror movies like The Exorcist, hahaha.

    These are the same sages that thought it would be a good idea to send Ganondorf, King of Evil, into a realm inhabited by thousands of people who were just like him earlier in life. Good job, guys!)

    Somehow, I can’t imagine the realm that the sages in Ocarina of Time sent Ganondorf was the Twilight realm, because that cut-scene of the sages imprisoning Ganny in Twilight Princess was NOT the same one as the cut-scene of the sages in Ocarina of Time imprisoning Ganny. So I guess it’s safe to say that Ganondorf has been trapped in more than one realm? If that’s the case, how many damn times does he have to be imprisoned before the sages actually learn something? How frustrating.

    […] the spires of the Arbiter’s Ground upon which they stood were imbued with the crests of the Six Medallions from Ocarina of Time. Could it be!? Gasp and egads, have the Ocarina of Time sages returned in their full glory!?

    Try as I might, I have such a terrible time accepting that idea.

    I can’t see how that works, either. Either these sages were chosen many years after the sages of Ocarina of Time, or Twilight Princess takes place even before that game, which in turn confuses things even more. Of course, it’s very possible.

    Plus there’s the fact that there was a seventh sage, the One Sage to rule them all, the One Sage to find them, the One Sage to bring them all and in the darkness bind them, Zelda herself.

    She’s not represented in that lot, and I reckon she should be, especially since Link to the Past seems to rely on this seven number rather heavily.

    Well, each game has it’s own theme, and while A Link to the Past heavily revolve around the sages, the maidens, and whatnot, Twilight Princess does not. Heck, it barely mentioned the Triforce (like you said). This game is definitely different from the majority because of that.

    Rather, they created a separate, unnamed race which the goddesses then tasked with the directive of creating the Hylians. […]You could say it’s the Oocca, but… I just can’t believe that a bunch of glorified Cuccos would be in a position to make the Hylian race, especially since the ones that do talk seem quite scatter-brained.

    My choice, rather, are that these six sages—who admittedly have been in Hyrule since ancient times guarding the Mirror of Twilight—are a much better candidate.

    There were also the Picori in the Minish Cap who were heavily related to the goddesses, even before the Hylians themselves. I think Nintendo can’t make their mind up about who really is closest to the goddesses. In this sense, they’re weaving a legend out of a vague religion.

    So if the six sages you mention really are those that are closest to the godesses (because I personally can’t see an up-graded version of a cucco as all mighty, either), it’s possible Twilight Princess comes before Ocarina of Time, isn’t it? And these are the predecessors of the sages in that game. Hmm… and yet with another game, the already confusing timelines become even more twisted.

    […] Zant is really the one that takes centre stage in this game as the major villain, and Zant… well, I’m of mixed emotions of him. Up until the Palace of Twilight, Zant was awesome. He was intimidating, frightening, and always one step ahead of you… he was just as evil as Ganondorf, and I felt helpless in the wake of his power. Yet, tragically this feeling ends once you confront him for “the final time” in Dungeon Eight. When I walked into that chamber and looked into Zant’s eyes, it took only a mere number of seconds before Zant went from an ominous figure to a two year old with a bad temper tantrum. All of those “It’s not fair!” lines just made me want to slap him across the face! But seriously… does Zant merely have issues, or what’s the deal with this split personality?

    He was an amazing character until his mask came off (literally). It seems as if from that point on his brain took an exit. His giggling, and his squealing, and his screeching… just no. He went from diabolical, to just plain stupid. But then again, he was a very intriguing because of that.

    Zant’s death… does what to Ganondorf again?!

    It’s as if the two of them shared the same spirit.

    This also has a really cool symmetry with those Twilight Warriors (those big black ugly things that make the portals) themselves since killing all but one of the beasties will cause the last one to revive all of the ones it is with. Strange coincidences indeed.

    That’s an interesting way to think of it! I think the connection they shared was indeed more than just a mutual agreement on, “I’ll help you, if you help me,” too. What I got from the end was that, perhaps Zant regained his own conscience, and put an end to the person who promised him everything, and then crossed him. The only thing that wouldn’t justify that, is that Zant was pretty much crazy even before he met Ganondorf, so I don’t think him regaining his own conscience was out of a positive vengeance (if there is such a thing).

    And as for Midna?

    Midna really was the star of the show, wasn’t she? I truly loved her as a character! She is probably one of Nintendo’s most dynamic personalities, if not the most realistic. People are complex, and that’s just what Midna is– so people can easily relate to her, making it easy to fall in love with her character.

    Moreover, Twilight Princess is perhaps the most ambiguous Zelda game to date; suffice to say, a gamer will have more questions about the game AFTER playing it than before he or she even picked up the controller.

    I agree. Playing twilight princess made me even more confused as to how everything flows together. Maybe Nintendo doesn’t even HAVE a timeline, and they make the games for games sake. GAH!

    /end of long post

    yeah, that was a long post, but, i have to ask, WHAT WAS THAT CUTSCENE BEFORE THE LAKEBED TEMPLE????? I NEED TO KNOW! AND WHY WAS IT SCARY? also, you know what i think? i think the oocca creating the hylians is a bunch of bull *navi*. not to mention, if this took place inbetween oot and tww, then what happened to the kokiri/koroks? i might be able to understand if this game took place before either of those, but, then why would that sign say “The old village of kakariko”? also, the sages were originally just a plot of the gods and godessess to keep the triforce and humanity in check. notice though, i said “originally”, so that might be why they dont do just that anymore. “coincidence? i think NOT!!!!!!!!!!!!!!!!!!” the incredibles, flash’s teacher

    Great article! But if you read what Shad said, he said that the Oocca are the possible ancestors of Hylians. And that at the end with Link leaving, I agree with your theory TML. I personally think that TP takes place in the child timeline. And at the end with Zant and Ganondorf, I think that Zant accepted the fact that Ganon isn’t a God so this is where TML’s theories kick in. That is all I have to say, for now…

    I refuse to believe that the Hylians evolved from the Oocca, those things just freak me out too much, Ooccoo looks like the end result of an ulhony union between a man and a chicken, lol. Man I thought Tingle was bad, ladies and gentlemen we have found something MUCH, MUCH worse.

    Agreed UK. The Ooccoo probably didn’t build all that stuff anyway. They don’t even have hands. And, quite frankly, they’re bird-brains.

    Robert-UK said:

    I refuse to believe that the Hylians evolved from the Oocca, those things just freak me out too much, Ooccoo looks like the end result of an ulhony union between a man and a chicken, lol. Man I thought Tingle was bad, ladies and gentlemen we have found something MUCH, MUCH worse.

    What is so bad about them they are not nearly as annoying or ugly as Tingle!

    M Warrior said:

    Robert-UK said:

    I refuse to believe that the Hylians evolved from the Oocca, those things just freak me out too much, Ooccoo looks like the end result of an ulhony union between a man and a chicken, lol. Man I thought Tingle was bad, ladies and gentlemen we have found something MUCH, MUCH worse.

    What is so bad about them they are not nearly as annoying or ugly as Tingle!

    Noi they are not. But they are just a bit too stupid to be tasked with creating a race or even with building that ridiculously large temple with the doors that are ridiculously large for being built by someone that small.

    I don’t think zant committed suicide out of sheer pity for himself. I believe that ganondorf was calling out to zant to help him stay alive after he was beaten by Link. Zant, however, had realized that ganondorf was just using him to get back to the world of light so he broke ganondorf’s neck. This would be possible since they became intertwined and could possibly help/hurt each other after they separated. Perhaps zant realized that to kill ganon, he had to kill himself. But I suppose we will never know what zant was really doing.

    sorry for the double post but did anyone understand why there were 3 dark links in that cutscene before the third dungeon? On second thought, did anyone understands ANY of that cutscene at all?

    From what I understood, the cutscene was symbollic more than anything. It was being told to be understood on a personal level, hence why Ilia (someone Link cared about) was there.

    It was basically just showing that the triforce sometimes brings out the worst in people (hence the Link murdering Ilia and running up to the triforce).

    Besides, it’s supposed to be the legend behind the Twilight people, and so… having the actual faces of the ancestors of the Twili would make gamers wonder who the heck they were. Of course, that’d leave an opening for another game, but you know Nintendo– lately it’s been one new race per game, and never again (unless it’s some sort of sequel). Like the Minish or the Rito.

    Personally, I don’t believe that the trainer is another Link. If he was, he would almost have to be the Hero of Time. Other than the “I accepted life as the hero” quote, and holding the sword in his left hand (does he? I can’t remember. Remember, though, if he holds it in his left hand in the Wii version, then the original intent was for his right hand, thus disproving this theory somewhat), there really is no evidence. Besides, in The Wind Waker, Ganon says that Link is the Hero of Time reborn (reincarnated), and Aonuma already said that Link gets reincarnated. So, if this really was the Hero of Time, it would contradict what TWW says (and the creators, for that matter), and it wouldn’t make sense.

    Sorry for the double post, but this is crucial to what I said before.

    Not to mention the fact that he talks. Link is supposed to be a “link” into the game, leaving his personality up to the player, and if this really is Link, it is a disgrace to Nintendo.

    i agree. it doesnt make sense for the skeleton to be another link. it DOES contradict the timeline, BUT! what if it is the ww link ???????!!!!!!! oooooooooooh…….. owned!!!!!!!!!!!!!! i have one question to this though. why would link be a golden WOLF???????!!!!!!! IT NO MAKE SENSE IT MAKES MY BRAIN HURT AND GO
    FBUIVBHUJFBHFDAUHBIGRFJBHGAVHBJGSABBYHUVADGWBBUHJVGSBITHBBNIU
    GNUIGRVUINGRVSUINGRUINVGSINUJBDGCNUHFGWVSDNUIGRFMIOKFWFNJGESVNJK GSVDGNJKGSDV
    FBHUFECBUFUBFSUIBWFUIBFSEIUNFWEBUHFSEJK

    If you don’t believe that he is Link, then it would make sense. He is the hero’s teacher, he appears like the hero does. But if you believe that he is Link, then there really is no answer. I saw someone on another forum say that, when Midna says “divine beast” it could be referencing that. However, this is disproved by what she says in the full sentense. She says, “The hero that will save the twilight will appear in the form of a divine beast”.

    sorry about post fifty, but i think master link is right.

    http://img.photobucket.com/albums/v465/snakeguy/zelda/MVC-603S.jpg
    http://img.photobucket.com/albums/v465/snakeguy/zelda/MVC-601S.jpg

    Look at these if you want. I’m storing these for January 8th, so I can bombbarde the blog with ideas for Link’s love life.

    First off, excellent post TML. It spurred me to join your little community, and I hope to have many conversations about the Zelda mythos with oyu and others during my stay.

    But, I have several points I feel a need to clairfy, contend, and generally debate with you…

    Link’s remaining a wolf in the World of Light. Every time he reverts to his human form (before aquiring the Master Sword) is the result of direct intervention by one of the Spirits of Light. He’s always able to maintain his wolf form in the light world - he doesn’t have a choice in the matter. Apparently his transformation differs from the other Hyruleans not just in being made a wolf instead of a spirit, also int hat he doesn’t change just by leaving hte Twlight.

    The reason he needs the Master Sword to do this is because (and I think you missed or forgot this) Zant put a large piece of Dark Crystal into his head when he injured Midna after the Lakebed Temple. The Master Sword’s power drove this crystal out of his head and simoultaneously changed him back to human form (Midna keeps this crystal, it’s how Link can assume Wolf form anytime he wants to, Midna just touches him with it). I theorize that the Master Sword is blessed with the same power as the Spirits of Light, but it is a stronger, more concentrated form. This explains why it drove the crystal out of him when the Spirits did not, and how he maintains his human form after entering the Twilight Realm for Dungeon Eight, the Palace of Twilight. The mist is made up of MANY dark crystals, and I suppose the Master Sword simply can’t repel that much darkness at once (until it is infused with the power of Sol of course).

    Next, the Zant/Ganondorf thing. Yes, this game is VERY symbolic. The Japanese are much more subtle in their storytelling than Americans, and you have to keep in mind the cultural differences of the people writing the plotline. I believe that Zant may simply have not been revived when Link defeated Ganondorf. Zant says Ganondorf will revive him, and that implies to me a conscious action on Ganon’s part. Presumably, Link went straight from the Palace of Twilight to Hyrule Castle. I know you have the freedom to go elsewhere and take however long you want, but the plot generally assumes you go from one place to the next. If Ganondorf didn’t have time to revive Zant - or if the sudden appearance of Midna using the Fused Shadows to shatter his barrier distracted him, or she used that magic to stop him, whatever - then Ganondorf may have been trying to use Zant as a failsafe, to fall back into his body, found him dead, and thus been vanquished, and the neck-cracking was simply symbolic. On the other hand, perhaps Zant, if he was symbiotically fused to Ganon - simply found him unworthy to be his god after witnessing his destruction at the hands of a mere mortal. He struck down Midna with her power of the Fused Shadows, and then was slain by a farm boy with a sword. I know I wouldn’t allow that kind of “god” into my body. Still another possbility is that the Twili were in the process of executing Zant for his crimes when Ganondorf tried to use his little failsafe.

    Oh,a nd Ganondorf DOEs have the Triforce. He shwos it to you during the final confrontation. I believe his fusion with Zant is very mucht he same thing as Zelda’s fusion with Midna, and your theories about Zant’s erratic beahivoural changes lend well to this.

    Finally, the subject of romance and where Link went. It’s painfully obvious Link and Ilia were ont he road to marriage when the Twilight and it’s evils forced them apart. They live in a small village in what are basically feudal times, social pressures and norms would dictate they need to find a husband/wife. In another game I may have debated this, but Ashei’s becoming defensive about her being a girl who knows how to fight is the firs real indication of sexism and gender roles in the land of Hyrule - though it can be inferred from the way pretty much every female in the game besides Ashei wears a dress and does the whole good little mideval woman thing.

    I believe Link did indeed reject Ilia… and there are two possible reasons for this.

    It is unquestionable that these events changed him. If nothing else, he probably left to find more ways to use his power as a Chosne of the Gods for the good of the world. We have seen lands outside of Hyrule, and in the opening lines of the game Rusl tells Link about Hyrule, and then THE REST of the world the Goddesses created. Link may have been leaving Hyrule for these other lands, as he has done in other games (Link’s Awakening).

    But there is one other reason I prefer to believe, and it one you do not touch on. To search - maybe hopelessly and for the rest of his life - to find a way to the Twilight Realm to be with Midna. His belief in another way may be wshful thinking, but I think it apparent he cares for Midna too. Link has done seemingly impossible things in this journey. He has defeated a “god”, walked amongst a city in the clouds, slain a dragon, walked ont he bottom of a lake without drowning, beaten a Goron in wrestling, and any other number of incredible feats. It’s not hard to believe he coudl do the impossible again and find another wa to reach his love - for if that emotion can drive oridnary people to do the things they do, imagine what it could drive Link to do.

    On a final note, a theory of my own - has anyone else seen the similarities between The Golden Land and the Twilight Realm? The Golden Land is reached through a Magic Mirror in A Link to the Past - maybe a piece of the Twilight Mirror? Link is at first transformed into a rabbit when entering the Golden Land in ALttP. The sky is the same color. Animals appear as twisted version of their former selves. Perhaps it isn’t the Golden Land proper, the alternate Hyrule of ALttP, but it may very well be a part of that realm. If there is more to the World than Hyrule, why can’t there be more to the Golden Land than Alternate Hyrule?

    hah…managed to win the game before this article completely dies -_-’ .first off good article TML.I probably wouldnt have figured out the three areas names being din,farore,and nayrus (but then,I have a hard time figuring out alot of zelda related things :P ).

    the “shiekahs”,if you can even call them that with a strait face,made me mad at nintendo.its like there to increative to make the shiekahs actually come outside of in the form of an old women.and there honestly messing up while they do so.why? cause the shiekahs went from a shadow like group of people dedicated to serving hyrule,to a bunch of wimpy cowboys who ran from second ranked monsters (thanks to nintendo deciding to make them run to avoid having to make them)!thats another thing WHY a cowboy theme !?! its so out of place its sad (they even have pictures of guys in cowboy hats!).oh well,I can live with it…sorta.

    I dont have many opinions on either the triforce or the twilight realm,I did find the fairy part interesting though.the sages were just lame,so lame infact that I found my self laughing,even when ganondorf was ripping that one apart :P .I think they might be the LTTP sages ancestors or desendents.

    ganondorf was cool (for once :/ ),that battle was very entertaining and I found that he was more imposing as a bad guy than I had thought he would be.zant on the other hand made me remember how stupid tingle is.I couldnt agree more with you TML,thats exactly how I felt.I think they would have been better off with vaati or dark link.

    I think link was at his best in this game since he actually showed emotion.zelda,although she did look good,had too small of a roll.ofcoarse she had her parts but I still think she could have been planned better.all thats left is poor midna :( .well,shes self-explanatory.shes probably one of my favorite characters.I would have much rather fought with her in the last battles then zelda (who seemed just thrown in).

    the ending seemed a bit unoriginal though,it was the same as always.

    Just something about Kakariko Village. When you first enter Renado’s house as a wolf, have you noticed what Barnes noted? The store clerk was taken, a group of people went to rescue her but she was gone and the shadow beasts had ambushed them. It’s probably best to not think of what happened next.

    I believe that should clear up the issue as to why it’s a ghost town. Nice find on Old Kakariko Village. Very nice.

    hmmmmm……a lot of mysteries here…………I will now attempt to solve some of them. Wish me luck as I start with

    1. The “Zant-Ganondorf death”. Why exactly does Zant “kill himself” and why does Ganondorf die, too? Well, personally, I think that a movement that small couldn’t really kill a person, but, let’s assume he did…for now…Now then, before the official hundredth theory comes, we must take into consideration that Zant’s mind is absolutely *navi*ed up. Seriously, he isn’t sane. And, while I’m on the subject, I might as well speak my mind of

    2. Zant’s *navi*ed up mind. When you get your first impression of Zant, he seems really calm, dark, menacing and, dare I say it, cool. He offers the kingdom of Hyrule a choice: painful life or death, and, with a flick of his finger, covers the whole of Hyrule in darkness, but leaving a bit of light in it. Namely, Twilight. And, after the evil, evil Water Temple Lakebed Temple, you can see a bit of his face: the mouth with that evil, evil creepy smile. And a creepy respective for him is born within you. But, he is exactly that, creepy. But in a different way. Sort of like Tingle…anyway, later, you could see his face. It was just…horrible…I thought “ that is Zant? you HAVE to be kidding…” And, his personality is just as *navi*ed up evil strange. First off, it’s split: one half is really cool, calm etc. and the other…well…words can’t describe the horror! you know what I mean. Well, my theory is that his true self is the latter, while the aforementioned is just an act (a fake!) to intimidate the citizens of Hyrule! princess Zelda, making it easier for him to make some sort of deal. As to why he wasn’t like that with Link, well, I have several theories. a) He knew Link was strong, started to panic and couldn’t maintain the cool personality, or b) he considered Link a worthy opponent and showed him his true form, or c) maybe he knew Midna would see through it, and decided just to be himself. But, whatever truth there is behind it, trying to explain his personality is like trying to explain Tingle (and you don’t want to try that. But, although it doesn’t explain much, I will note that his and Ganondorf’s prsonalities and goal are ridiculously like Ganondorfs. Now that’s behind me, I will go back to

    1. The “Zant-Ganondorf death”. So, yeah, Zant is strange, but that’s not enough to just dismiss this topic. Rather, it should just widen the range of possibilities, but still make some theories seem unreasonable. Why would he kill himself? Well, maybe it was just shame, although I highly doubt that. He said himself that he’d just be revived and could come back to kill Link. But, well, I would think that he had a sort of “if he beat me then he can’t beat Ganondorf” kind of attitude, and used the immense link that connected him and Ganondorf, and killed himself to kill Ganondorf (he’s strange so that is actually an option). But, as you can see when he talks to you in the Palace of Twilight (before the battle, not after) he can flex himself more than the most flexible human in the world, so why would he die from something a human wouldn’t even die of? Well, I think that

    Apprentice_Goron said:

    it was his own brand of magical trigger(what i mean by ‘magical trigger’ is like waving a wand or making some intricate motion with your hands)

    Thank you, mr. Apprentice_Goron

    but anyway i think it actually works really well with his um…quirky…nature.

    I think so, too. And, I think he’s trying to kill Ganondorf either because a) what I said earlier (only he didn’t kill himself) or b) Ganondorf didn’t revive him (like he promised?) and Zant’s spirit/ghost is punishing him. Note that these two also rely on a very strong connection between Zant and Ganondorf.

    After having finished that, there are three topics I will discuss further: Midna’s permanent departure and Link’s. Also, something else…Anyway:

    3. Midna’s permanent departure. Well, this sort of thing isn’t really in my field of expertise, but maybe she just, as TML said, compared herself to Zelda, and just couldn’t bare to be around her. That is an option, but maybe, just maybe, this is but a trick by the producers: Making a scenario where you lose something that you can never EVER get back can really create strong emotions, which makes you get more out of the story, feel like you’re actually there, and it will have a greater impact (No wonder LA is such a beloved game by many, you lost a whole island!) So, yeah, and making you lose someone who is very dear to the character, the impact is even more, and you develop feelings for the person, yourself. Next is

    4. Link’s departure. Well, what this means is really hard for me to interpret. Maybe, Link is really confused with all the sudden hero stuff, and decides to go on a journey either a) to find inner peace (LA, anyone? Gasp! LA might be Tp’s sequel! :D ) or b) to meet Zelda. But for whatever reason, I have no idea. Anyhoo, moving on

    5. Strange word dwelving. Well, I don’t have many words here that I want to discuss *coughtwocough* One of them isn’t really important, but I just wanted to point it out. Hari-Kari. What exactly is that? If you mean Hara-Kiri (or seppuku as it is also called), then that is an ancient Japanese “ritual” of sorts, where a Samurai would (cover your ears…well, eyes, kids) cut across his stomache with a short sword, but the ancient japanese thought that the soul was in their intestines, and thus revealing what kind of person they were. The other is Sol. “So what, it’s just a name” some of you people from the U.S.A., U.K or some other english speaking country would probably say. But, us Icelandic people call the sun “sól” (if the middle letter is strange, it’s an o with a comma on top). When I think of this I think “Wow. Our country actually means something…I’m so happy ^^_” otherwise, we’re all filled with thoughts of inferiority do to the fact that we’re so…unkown, hidden even, from the rest of the world. Although, it might also just be taken from the Danish word for Sun “sol” (and maybe Sweden or Norway also do, after all, their language is really alike the Danish one) Anyway, no more hidden words for you. So, I say, farewell, and may you sometime learn more about (or even visit) the “Hyrule on earth”, as HH so brilliantly put it.

    P.S. I saw someone mention the fact that TP is between OOT and TWW. Well, Nintendo also stated that the first two Zelda games take place before ALTTP, and how many Timelineists do that? Just yet another thing I wanted to point out.

    And thus, this long comment comes to the real end. Ok, sure, Saphine might have had an even longer post, but I’m not Saphine! So give me a break, alright? ;)

    my only real disapointment was none other than zant, hes so lame, im glad what minda did to him. i really liked the yetis,the cats,the dragon boss,training to fight the gorons with the mayor ^_^. the occocos kinda grossed me out when they were crawling on the walls, and the “shiekas” made me mad. like my brother said “the ending was a bit unoriginal” but still good. i think link was looking for a way to get into the twilight realm to be with minda at the end (and trying to get away from ilia, can you blame him)

    I just finished it an hour ago, and there are a few points that are interesting.
    1) The eyes in the cut scene before the water temple. Notice that they dont have any pupils, like Oni Link?
    2)The Golden wolf. This may seem silly, but I think that he is links father/grandfather/ etc. The “my child” line just is too coincidental.
    3) I have to agree with all of you. Zant was downright coooool at first, but then when the helmet came off, I was just “Wha? Ew.” Those eyes are kinda freaky. Also, if you look in the eyes of the Twill, they are solid red. Something else that is freaky.
    4) I think that Link really really “likes” (you know what I mean) Mindina. In thee last few scenes, he actually runs away from Zelda to check on Mindina.
    5) Those Ocooco. They are sooooo worse than tingle. Red eyes+chicken+diced human+Blender=Ococco Although, the female was kinda nice… but ugly. *shivers*

    shadowknight said:

    5) Those Ocooco. They are sooooo worse than tingle. Red eyes+chicken+diced human+Blender=Ococco Although, the female was kinda nice… but ugly. *shivers*

    like i said they grossed me out lol but at least they dont make you pay them to glide around on them

    Hm…this is quite an excellent article. And it’s taken me quite some time before I could respond, but here it goes…

    On The World of Hyrule
    Oh yes, Hyrule and its many places. For the most part, I actually thought that the map matched Ocarina’s pretty well. The Zora could have easily moved up the river and relocated, and honestly, I am actually under the impression that you reach the Temple of Time through a portal which is in the forest, as opposed to Temple itself being in the forest (so basically, the Temple of Time could be located in the same general area as before, but in order to now reach it, you need that portal). The only place I noticed completely out of place is the Lost Woods.

    And I think you’re on to something when you say the Kokiri are still out there somewhere in Ordona. Yet if you think about it, the entrance to the Sacred Grove is there (along with that aggrivating Skull Kid), and that’s pretty significant. Then again, that’s still a lot of space…

    On The Sheikah
    I’m with you on this one, because the first thing I thought when I stepped into the Hidden Village was Sheikah. After hearing about its inhabitants, and, as Emily above pointed out, the name of the old woman as Impaz, I’m pretty confident that the Sheikah existed/still exist there. Now I just wonder what the connection between that and Kakariko is, since Kakariko is/was, as told by Ocarina of Time, also a Sheikah-originated village.

    On The Triforce and Twilight
    If my memory serves me right, I believe at the beginning of the game, when you get knocked out, either King Boblin or another Bokoblin lifts you up by the arm, and on your hand is the Triforce glowing on your hand. The enemies go on to drop you and abandon you in the pool, but my point is that indicates that Link is likely to bear the Triforce of Courage.

    If you remember when you reach the castle’s top to revisit Zelda after Midna is severely injured, her hand hovers around your body, and it is also glowing Triforce on it, showing that she is likely to have the Triforce of Courage.

    And finally, we all know Ganondorf has the Triforce of Power.

    But still, the entire ‘transform into a wolf/spirit’ scenario confused me, too, because like you said, you can wander outside the Twilight Realm as a wolf (even before you obtain that cursed shard Zant put in your head - at the beginning of the game you have to, and if you later on warp, you can walk around). Link and Zelda didnt’ turn into spirits when they were in the Twilight Realm, while everyone else turned to spirits. I agree that it’s probably the Triforce that kept both of them from becoming spirits like everyone else. But why did Link still go under a transformation into a wolf, while Zelda maintained her original form?

    Here’s where my fanfiction mind goes crazy, and this is going to sound completely strange…but I think it’s got something to do with the strength of wills. Zelda is obviously clear headed, maintaining strength even in the darkest times when her country was being overtaken by the Twilight, and capable of making decisions under pressure; she’s noble and a very worthy leader, which we along with Midna realize towards the end of the game. Not to say that Link doesn’t have the same amount of will power, but I think that Link had to discover his own power, and through his journey, he holds a better grasp on it. But at the beginning, he did not have that. The way I see it, Link’s just some farmer boy, working quietly and peacefully in his small village of Ordon, completely oblivious to what was happening to the world around him, and therefore the darkness enshrouding everyone and everything; he is obviously a reliable source and a strong, responsible young man, but he still has much more to learn. Alas, when he first encounters the Twilight Realm, when the powers of the Twilight come upon him, he cannot defeat the powers nor control his [unknown] strength (not only his own will, but the power of the Triforce of Courage itself)(admit it, you’d be a little flustered, too, if you just suddenly walked into this darker world). So therefore, the single piece of the Triforce unable to completely protect him, he transforms into a wolf. Later in the game, after his first journeys and rescuing the children and Illia, he grows stronger, which made him even more suitable for wielding The Blad of Evil’s Bane. His newly found strength, along with the Master Sword, breaks not just Zant’s Curse, but the Twilight power that forced Link into his wolf form whenever he enters it. So in other words, the Master Sword and Link’s own strength are the reasons behind his later non-automatic change upon entering the Twilight Realm.

    Again, that’s my fanfiction mind running wild…that is nothing more than a personal guess.

    On The Missing Fairies
    I’m not going to attack these ladies, but I question as to why they ran from the Twilight (if that’s what they did). Seems somewhat cowardice…but meh.

    On The Glowing Sages
    First time I saw these guys, I’ll admit I was scared *Navi*less. Reminded me of Redeads to be quite honest, but anyway, I did notice the Spires which contained the symbols that were on the Medallions from Ocarina (and I think when you call the White/Gold wolf to obtain your third or fourth hidden skill, if you notice in the background, those same spires with are up in the sky).

    While I hate to admit it, I am going to have to go with the idea that those are essentially the same sages from Ocarina - not necessarily the same people, but those with the same duty and abilities, in which the old Sages’ powers could have been passed on to the ‘next generation’ (them) so you may say. Why they became what they became is beyond me (and quite frankly, I’m kind of afraid to know or even create an answer to that), but I somehow can’t see it any other way. As far as the seventh sage goes…well, the only thing I can think of for that is the fact that Zelda from Ocarina was not very much like the rest of her followers - she didn’t lurk in the Chamber of Sages like the rest of them seemed to have had to, and she (as far as we know anyway) didn’t have a Medallion nor a symbol of some sort. So the seventh sage could still be wandering out there for all we know (heck, it could even be Zelda). This doesn’t really help me much, but it’s the only thing I can think of.

    As far as the origins of the Hylians go…I also have a hard time believing that they originated from the Oocca. Your idea of the sages makes great logical sense, but I find it difficult ot believe this, too. I really have nothing to counter with, nor a theory of my own, but that is my own feeling (gosh darn Nintendo, why did they have to make Hyrule’s Creation even more complicated?)

    On Zant and Ganondorf
    Let me begin by saying that I completely agree with you about Zant, who turned out to be one of the game’s greatest disappointments. When it all started out, Zant had this evil aura around him that seemingly made him untouchable. I was literally afraid of him. Not once have I have I ever shuttered in fear (or at least like that) because of Ganon[dorf]. But when you go to face him, he just became your everyday, typical greedy villain, almost worse than that due to his whining (I suppose his complaining bothered me more because I expected more out of him…).

    I agree that Ganondorf and Zant probably had a very deep, life-connecting connection, but I myself believe the ending with Zant cracking his neck serves more as symbolism than serving as the dagger piercing his heart. For one thing, Zant was nowhere in sight the entire battle with Ganondorf, nor in the ending of the game when Ganondorf is crumbling on his knees. Although Zant said that he would be revived so long as Ganondorf was still there, that doesn’t necessarily mean to me that Ganondorf actually did bring him back to life in between the ending battle versus Zant and his battle with Link. A large part of me believes that Ganondorf had no intention of bringing him back to life, because he basically got what he wanted out of Zant, and didn’t need him any further; he did not particularly care for the Twilight Realm, but moreso for Hyrule, and carrying out his revenge. I know he said, “Your desires shall be my desires,” but to me, that was more to show just how far Ganon was willing to go for vengeance, but that he probably became more entangled with Zant than he wanted/needed to. Because him and Zant were so similar in their desires, because they did for a time work together, because the ended up being so closely tied, they would both suffer the same fate. Zant’s broken neck represents both of their failure.

    By the way, as cool as the last battle was, did anyone else find it a bit too easy?

    On Link, Zelda, and Midna
    I think you’ve hit Midna’s character head on. She did appear to feel strongly towards Link (especially at the end), she did appear to have a lack of self confidence after all she had done, she did appear to come to respect both Zelda and the light world. I side with you in the idea of her shattering the mirror not only because she fears that she may hurt the world of Light (along with Link and Zelda), but she knew/figured that her and Link could not be together (her assumption, which weighed on her decision heavily, being that he prefers Zelda). Midna now proudly ranks as one of my favorite Zelda characters. The way her character develops is just incredible; this game actually was one of the better character-developing Zelda games in general.

    I’m not sure if I picture him and Zelda together in this one though. I’m more fond of the Link x Illia pairing, mainly because the two grew up together and that I didn’t see enough interraction between Link and Zelda for me to believe they could kick something off.

    Regardless of whomever Link’s lady may be, I felt as if Link is running moreso towards his now much larger responsibilities, which is serving for Hyrule (presumably anyway). He always came off to me as one who would always fulfil his duties, as one who would put tons of tasks on himself and work to complete them, as one who would set an example and take responsibility. In the very first scene of the game, we see him and Rusl coming back from picking…is it some sort of crop or hay or something? Nevertheless, from that scene, and the fact that the children admire him so much and the people of Ordon greatly appreciate his help (*coughTalotheirresponsibleRanchercough*) made it seem to me that he bears responsibility not only out of the kindness of his heart, but also because he feels it as a necessity, and I mean, that’s probably just how me grew up. So basically, he learns what it’s really like to have world-weight responsibility on his shoulders, and feels as if he must carry that burden. The other thing that caught my eye is at the end, Colin is carrying a sword and shield, and my mind shouts that Colin is not only becoming a more courageous fellow, but that others of the village are beginning to take upon the responsibilities Link had before he left.

    All that is of course, my interpretation of Link’s, and others’ characters, so everything I have just said it completely up for debate.

    My Curiosity Currently Wonders…
    Who is the White/Gold Wolf/Trainer really? I am struggling to come up with an answer to that…

    Alright, I believe this post is quite lengthy enough.

    Legendary_Blade seems to have the best approach here, so I’m borrowing it. I’ll try and keep quote-responses in their own categories.

    The World of Hyrule
    I was under the impression that Ordon village (and the Ordona Province) were not actually part of Hyrule. I can’t remember the exact text, but I recall that Link was departing “for Hyrule”, and now simply for the castle, or the like.

    Kokiri in Ordona seems debatable; as things are, they have no presence in the game. Although, this could go back to the timeline thing. Where exactly is TP in the timeline? As others have said, we should not simply take Nintendo’s word for it. Perhaps the Kokiri are those annoying things that drop down on your way to the Sacred Grove? It certainly seems like a possible evolutionary step between Kokiri and the WW-Things (Kiriks?). Only thing lacking is their friendliness.

    Alternately, if the game is after OoT, then there is a fair chance that the Deku-Tree Sprout simply has not grown yet, and so the Kokiri are in hiding without their “protector”.

    I am actually under the impression that you reach the Temple of Time through a portal which is in the forest, as opposed to Temple itself being in the forest (so basically, the Temple of Time could be located in the same general area as before, but in order to now reach it, you need that portal).

    As I understood, the doors were a portal back in time, not to another place - hence the Dominion Rod been a power of the ancients or something along those lines.

    Geography wise, the map has changed dramatically before (Zelda / Zelda 2, even though I’ve seen a map that shows the area from Zelda 2 been directly above that of the original), ALTTP’s map differs ridiculously from OoT (Lost Woods moving from the top corner to the bottom middle. Death Mountain no longer takes up most of the top of the map, and is now magically above Kakariko Village. Zora’s Domain is in a slightly different place. Lake Hylia, etc. You get the idea.). Given the lack of obvious timeline placement, the OoT/TP maps are not so different.

    I would’ve liked to be able to explore the entire Twilight after assembling the Mirror, seeing as a fairly large portion of the map had previously had Twilight cast over it anyway, it should not have been too hard to implement more. I also would’ve liked to be able to explore the “past” that was present (no pun intended) for the Temple of Time (although that was somewhat less relevant to the game, I would’ve been satisfied with just the Twilight).

    The Sheikah

    Once Link goes sniper mode and clears all of the bandits out of town

    I found it much more fun to not go into Sniper mode and kill them with the Sword (its also more challenging). Although I only did that because I was annoyed after the town reset when I got distracted by the Howling Stone.

    as Emily above pointed out, the name of the old woman as Impaz

    Further to that, Impaz says something like her been named for her ancestor. I’ll say pretty confidently that Impaz is the last Sheikah, or something close.

    The Triforce and the Twilight
    I’m fairly sure that we see the Triforce on both Zelda and Link’s hands, as well as Ganondorf’s. I’d say the triforce is referenced as the “Power of the Gods” quite often, although it is never given a name (admittedly, I did not pick up on that during the game, at least until the Sages).

    Aside from that, I don’t have much to say on this topic, except that I wholly agree that Link should have auto-transformed upon entering the Twilight (It’s not like he had The Moon Pearl or anything), and a dungeon item that allows him to be in human form in the Twilight Realm (after all, the dungeon didn’t actually have an item). Said item would probably be more appropirate if you could explore the entire Twilight Realm, and actually talk to the Twili, but I’ll leave that alone for now.

    The Missing Fairies

    Speaking of fairies, as a quick aside (to be turned into a much longer article later), I significantly appreciate that the fairies do not fill you back up to full health and instead are only worth eight hearts. You might disagree, and that’s cool. But we will be discussing that later! Promise!

    I completey agree.

    The Glowing Sages
    I did notice the medallion symbols on the sages. Did anyone pay enough attention to notice which one was killed? I’m betting on Light. I was okay with the glowing sages; the light spirits glow, and there is a glowing wolf. It would’ve nicely linked ALTTP and OoT if there were seven reduced to six, however, it’s been said that Zelda is the seventh sage (I don’t like that, thanks to the original SNES version of ALTTP calling them “Seven Wise Men” - distinctly disqualifying Zelda as a sage, although she’s welcome to be a descendant (Yes, I know the original Japanese word is the same)). Perhaps they turned glowy from hanging around in the golden land too long? I actually think that they looked kind of similar to Zant (with his mask thing removed), if my memory serves me correctly.

    Creation story wise, the game tends to point to the Oocca as the creators of the Hylians, but that seems illogical. I’d be more inclined to think it was a predecessor race to the Oocca that did such creating.

    Zant and Ganondorf
    Zant fell in a heap when he lost his armour. It was really disappointing. Also disappointing was that Ganondorf seemed to be added in for the sake of having a similar plot to other Zelda games, him first been mentioned in the story (as far as the gamer knows) when you get to the Mirror Chamber.

    It seems to me that the connection between Zant and Ganondorf was such that Ganondorf’s spirit was present within Zant, and most probably controlling him, or influencing his decisions (as Midna says, his eyes were full of greed or lust for power, or the like). In influencing his decisions, he also gave him the evil aura that made him a brilliant villian for most of the game.

    It would seem to me that Ganondorf loses his piece of the Triforce. I don’t recall the symbol disappearing from his hand after death in other games (Obviously wasn’t going to happen in ALTTP, if you know the ending, and it is possible it happened in OoT, but we don’t see his hand at that stage (from memory)).

    I would tend to agree that, in order to kill one, the other must be dead, however, I’m not exactly sure how I would apply it properly here.

    Link, Princess Midna, and Princess Zelda
    Oh how disappointing it was when Midna destroyed the Mirror. So very, very disappointing. Like many others, I could easily imagine the end of that sentence been “love you” (either that, or “am sorry”), as it became fairly obvious that they cared for each other fairly deeply.

    Pairing wise, I believe the game starts out hinting Link/Ilia, and does so for most of the game, right up until you get the Horse Call. After that, and a few small incidences before that, the game hints at Midna, but it does so far more heavily than it did with Ilia. Zelda seems to be a fairly superfluous character comparitive to other games in the series where she is present.

    I did happen to find the ending slightly disappointing, due to Midna disappearing forever. I’m leaning towards Link’s new journey been to find another way to the Twilight Realm in order to find Midna.

    Other Stuff
    (Not touched on in the original post)

    If you don’t believe that he is Link, then it would make sense. He is the hero’s teacher, he appears like the hero does. But if you believe that he is Link, then there really is no answer. I saw someone on another forum say that, when Midna says “divine beast” it could be referencing that. However, this is disproved by what she says in the full sentense. She says, “The hero that will save the twilight will appear in the form of a divine beast”.

    The Golden Wolf states that he was the Hero. The beast is the Spirit of the hero (hence why Link becomes a beast - his spirit in the Twilight Realm). Except this is the legendary hero from some time in the past who failed at passing on his skills during his lifetime, and comes back to do it as a spirit. It could potentially still be another “Divine Beast”, but simply from far in the past. It makes perfect sense if he is a past incarnation of the Hero, regardless of any timeline.

    The Cutscene which people are describing as creepy and symbolic seems to work very well connecting to ALTTP, once people saw the Golden Power, they were consumed by greed for that power, and turned on those close to them. The only problem with that, is (if I recall correctly) that it wasn’t the Golden Power that these people were consumed by.

    On a final note, a theory of my own - has anyone else seen the similarities between The Golden Land and the Twilight Realm? The Golden Land is reached through a Magic Mirror in A Link to the Past - maybe a piece of the Twilight Mirror? Link is at first transformed into a rabbit when entering the Golden Land in ALttP. The sky is the same color. Animals appear as twisted version of their former selves. Perhaps it isn’t the Golden Land proper, the alternate Hyrule of ALttP, but it may very well be a part of that realm. If there is more to the World than Hyrule, why can’t there be more to the Golden Land than Alternate Hyrule?

    I have a feeling that this game was truly meant to link (har, har) Ocarina of Time not with The Wind Waker just yet, but with A Link to the Past : The Twilight Realm / the Dark World; the Twilight Mirror / the Magic Mirror; the weird, glowy, mannish sages seen in both games (well, the GBA version of ALttP, anyway). Also, the hiding of the Temple of Time within a “sacred grove,” with the Master Sword in plain sight through the forest practically screams the location of this object in ALttP. For Ganondorf’s battle, I find the connection stronger as well–his “pig monster” form in this game is much closer to that in ALttP than the version in OoT.

    I noted those similarities as I went. Perhaps the Sages and that part of the story are from long before ALTTP, Ganondorf breaking his sealing in the Golden Land (Twilight Realm) is the story than occurs in ALTTP. This, unfortunately, does not fit in nicely with Seven Wise Men / Sages in ALTTP (which would be reduced to five after these events).

    Overall, I did like the small throwbacks that the game had to ALTTP/OoT/WW throughout. I particularly liked hearing some ALTTP music in there (Hyrule Castle was most notable, although it would’ve been nicer a bit more audible). I did think that the later parts of the game were a bit rushed - practically dungeon after dungeon with very little forced adventuring in the middle. I’d be willing to be that the Mirror of Twilight was originally not intended to be in four pieces, but you had to find the entire thing (or something like that), and Nintendo added two dungeons (two dungeons without an item, two extra heart containers, but they didn’t want to remove pieces of heart, and as such, just changed the four pieces required to five, nicely dropping the total hearts from that from 10 to eight). This accounts for the later dungeons been quite close together, and also for the lack of Link’s Wolf form, which became less and less necessary after you could use it at will, until making a reprise at the end. Epona suffered a similar fate, as, due to the constant dungeons and added warp points, and the ability to warp at any time, quick transport by foot became unnecessary (unless you initially missed restoring the giant bridge like me, in which case Epona got some use riding to the Hidden Villiage repeatedly).

    And, is it just me, or is there more things to collect in each game? I never bothered to find all the Poes in OoT because it was tedious (same goes for the 100 Gold Skulltula, but you had many rewards on the way in that case). Now there are 60 of them, making it worse (I acknowledge that an any-time 200-rupee reward is unneccesary. I’m glad there were no Golden Skulltula in this game, though.). On top of that, there are bugs to collect if you want to be able to hold a decent amount of rupees at any given time (In every dungeon, I had to leave multiple chests unopened due to having a full wallet, a trend that decreased slightly once I got the Magic Armour (slightly useful in boss fights, until you run out of money), and slightly when I got the 600 rupee wallet, but, by the end of each dungeon, I was full again (and I didn’t want to go collect 16 more bugs that were out of my way, just so I could hold 1000 rupees when I had nothing to buy once I left dungeons anyway).

    I agree Legendary_Blade,the last battle was a bit too easy (not on your A button finger though ;) ).

    I think one of the reasons they made midna break the mirror is because they made such a big deal about how the true ruler of twilight was the only one able to break the mirror completely.her breaking it showed that she was the true leader and she was powerful,blah blah blah,theres better ways of showing power nintendo :O ! also I remember midna telling link she would see him later or something,that makes me think that theres another way in/out of the twilight realm.as a result,I think thats what links looking for in the ending (that or he was going to get snowboarding lessons froms the yetes ;) .

    also,now that I think about it,when link stabs ganondorf,zant probably just died along with him (or disappeared with him ;) ).or it could have been meant to be a parallel version of what happened to zant (remember what midna did? ).its posible that they just re-showed the part to stress that the two of them shared the same ending.

    oh,and I dont think ive said how much I hate the ooccoo (or whatever their “clever” names are *rolls eyes* ) .they gross me out with their wall walking,flaping,screaching,and,well,their just ugly :) .also,I didnt find that one scene creepy when they explain the fused shadows.it was shocking,but only because something was suddenly different (remixes of songs on the radio can shock me just cause somethings different :? ) mainly their eyes.I supose it could be counted as creepy,but i was expecting something REALLY creepy.oh well.

    I agree also that it was too easy. The last part was just a “notch above” an iron knuckle. I have developed my foolproof strartagy around those Iron behemoths. While he has armour; dodge when his sword comes down, and then leap aside. When armour off, do the back slice, and then keep hacking. He will stop the first blow, but not the others. Trust me, I barely loose any hearts when I do that.
    Another question(s), how did Ganon break loose from the seals in OoT? When did hyrule get flooded? And why is the Twilight Realm too small?

    Shadow Ninja Kakashi said:

    mainly their eyes.I supose it could be counted as creepy,but i was expecting something REALLY creepy.oh well.

    Sorry for the double post, but I have to agree with you as well. Oni Link had the same eyes, and he was cool, not creepy.

    As I understood, the doors were a portal back in time, not to another place - hence the Dominion Rod been a power of the ancients or something along those lines

    This is true. I stand corrected.

    Oh, and was anyone else happy to see the Master Sword back in the Lost Woods? It’s been so long since ALttP has been thrown a bone.

    I agree. It’s good to see A Link to the Past get some credit, it really was quite an amazing game.

    I significantly appreciate that the fairies do not fill you back up to full health and instead are only worth eight hearts.

    Forgot to mention last time that I agree with this also. Shows that you can’t necessarily rely on fairies all the time (I’m pretty sure I became a fairy addict when I played Ocarina of Time).

    I believe I’ve but one more topic to hit upon

    On A Potential Twilight Princess Sequel
    I truly do hope they create a sequel to this game, considering it left more holes than usual…(wow, that felt odd to say for some reason). It makes sense for them to do so, but did they not also say that Twilight Princess was, “The last game of its kind”? That does not necessarily mean that there will be no sequel, but I might find it awkward to be playing what is supposed to be a ‘direct sequel’ with a completely different art style or graphics; it just wouldn’t have the same feel to it.

    The other thing about the sequel, and I’ll bet I get hated for this, but I’m not quite sure I would like the idea of reopenning and reentering the Twilight Realm, because then it kind of goes back on and contradicts the ending of Twilight Princess. I absolutely loved Midna’s character, and I would love to see her back, but the other half of me says that Twilight Princess’ ending was almost worthless (and my screaming at the television was all for nothing). That’s why I didn’t really like the second Pirates of the Caribbean movie: Jack loses the Black Pearl (could come back in the 3rd one I guess…but still) after all the work to get it back in the first one.

    Still, a sequel would be much appreciated :) .

    On The Timeline
    This game was supposed to, according to Nintendo, take place between OoT/MM and TWW, but after reading some of the posts, I can see why one might think it connects moreso to ALttP. Not to mention that the game really completely show what was supposed to happen according to TWW. Return of Ganon? Check. No rising hero? Blank. Hyrule Flooding? Blank. Though this may be explained with a sequel… *winks and nudges at Nintendo*.

    Either way though, I find this the most difficult game to place on a timeline (and my timeline theory is whack as it is).

    On My Curiosity Currently Wonders…
    I managed to remember something about the Gold/White Wolf - if you look closely at the whistling stone, there’s an eye-like symbol on (the hole is the pupil of the eye), and it actually is the same eye symbol of the Sheikah (the symbol was made very clear on Sheik’s clothing in Ocarina of Time, or just take a look at the Lens of Truth, it’s the exact shape!). So does this mean our beloved Shade is a Sheikah? He does claim he is a hero of the past, which in most people’s minds scream a past Link, but could you not be a hero still and not be very well known? Plus, this is a pretty stealthy fellow - he hides around until you call upon him, anyway.

    That’s all I got.

    maybe twilight princess is in between OOT and TWW not because of what happens in the game,but for what it sets up.by that I mean the sequel nintendo may or may not make.think about it,its possible that link ends up finding a way into the twilight realm,leaving hyrule open to attacks from ganon(dorf)/Vaati/dark link/…or even zant :p .ofcoarse you have to wonder if you would play TP link or tingle another version of link.a hero never apears in the backstory of TWW,which is presumabley the sequel of TP,so it would make sence if you play someone who isnt a chosen hero (just an idea).it might make more sence if they make you end up in the twilight realm at the end of some game instead of basing a game around hyrules destruction (and hyrules biggest loser whio couldnt save them ;) ).

    ganon/dorfs attack would also have to be a considerable amount of time in the future,if not I fear it would look something like this

    link: … *picks up strange item and disappears into the twilight realm*
    ganondorf: *in bush* did he leave? alright good *clears throat*,ATTACK!!! *thousands of bokoboblins go running*

    I managed to remember something about the Gold/White Wolf - if you look closely at the whistling stone, there’s an eye-like symbol on (the hole is the pupil of the eye), and it actually is the same eye symbol of the Sheikah (the symbol was made very clear on Sheik’s clothing in Ocarina of Time, or just take a look at the Lens of Truth, it’s the exact shape!). So does this mean our beloved Shade is a Sheikah? He does claim he is a hero of the past, which in most people’s minds scream a past Link, but could you not be a hero still and not be very well known? Plus, this is a pretty stealthy fellow - he hides around until you call upon him, anyway.

    That is an interesting point. Made more so by the fact that most (if not all - I stopped paying attention) of the songs you howl to make him appear are Ocarina tunes that Sheik teaches you in OoT.

    Add the fact that he has red eyes….
    Hmm.. Interesting.

    The Missing Link said:

    But even then, I get weirded out about Dungeon Eight, the Palace of Twilight. That is clearly the Twilight Realm… yet Link doesn’t automatically turn back to a wolf when he enters.

    Maybe it isn’t the twilight itself, but the evil power that Zant uses that turns Hyrulians into ghosts and Link into a sacred wolf. Just an idea, though. Zant could use this evil power to incapacitate the citizens of Hyrule when he spreads the twilight across it, and, in the Twilight Realm itself, only keep it in crystalized form to block Link’s way.

    Someone wondered why it was that Midna could speak Hylian, while her subjects couldn’t. I’m guessing that this is because Midna is Twili royalty. After the ancestors of the Twili were banished to the Twilight Realm, their decendants developed a new language and culture over time. It isn’t too much of a stretch to suggest that, though their subjects moved on, the rulers of the Twili made it a tradition to teach their children the lost Hylian language. Throughout history, the royalty of certain nations have used ancient and little-known languages to seperate themselves from their subjects (it’s an elitist thing, you know).

    Good examination of this game! I beat it three times and I’d have to say to one of the first people to reply to this about ALTTP and TP, i’d say you’re right about it, since the mirror’s broken, and in ALTTP there is a hand mirror you use. Now, if only Midna were in that game, we’d be set and sure that that game happens after TP.

    I think that maybe Goron Sized Spoilers is kinda wrong for me. For me it’s actually more of a Fairy Sized Spoiler Page.

    Everyone’s probably already beat TP by now so there’s probably nobody who doesn’t know this already…

    I’m just blabbling again, i’ll just stop writing stuff now..

    I joined the blog just to comment on this article (which is nicely done). I’m not exactly the biggest Zelda fan there is (I’ve only beaten three games myself and I get the rest of my information from my fiance), but there are a few things that struck me differently about Twilight Princess.

    Zant’s “suicide”: I didn’t think of this as a Zant/Ganon symbiotic relationship (though that is cool). Instead, this struck me as completely symbolic. With these two, the one who’s got the power is Ganon. Zant already said that Ganon would be the one to resurrect him should he die (and, clearly, he did; Midna killed him what good!). I suspect that, having gotten what he wanted (namely, Hyrule), Ganon was no longer interested in Zant and didn’t bring him back (at least, not yet). So, when Ganon dies, I interpreted the scene with Zant’s neck snapping as a way to show us that, yes, Zant is truely dead and won’t be coming back because his god is dead now.

    The Sages: I’m not sure what to think of them, except that they’re dead. Glowing usually means dead. :D The zombie swordsman said that the heroes who came before our Link weren’t worthy (I’m guessing they died before learning that last sword skill), which implies (to me at least) that some time before our Link was born, there was another one who tried to face Ganon and failed; he got far enough along to chain the big guy up, but was mortally wounded in the process and couldn’t do anything else but implore the Sages’ spirits to do something lest Hyrule be destroyed. The Sages, not being the Hero, did the wussy thing and inflicted their problem on the Twilight Realm instead.

    Midna’s departure: I hadn’t thought of it that way before and that’s definately more reasons for her to want to leave. My basic assumption was simpler, though: Midna shattered the mirror because she cared about the world of light and she didn’t want what happened with Zant to ever happen again. And, of course, she didn’t want anything bad to happen to her favorite Hero. :D As far as Link leaving Ordon goes, I’m afraid I disagree with a lot of your reasoning. He’s a country bumpkin and always will be and, whatever anyone says, country boys don’t make good prince consorts or knights. I don’t think he was leaving Ordon to go see Zelda unless he was going to ask her a question, namely: “Do you, Princess, have any idea how I can get back into the Twilight Realm?” I suspect that Link himself may not be aware of his true feelings for Midna yet, but he seems the sort who doesn’t want a good friend to be hurting. The last time he sees Midna, she’s crying, and then she totally just disappears, maybe forever, without having warned him of this at all. Honestly, Link just doesn’t seem like the kind of fellow who could let that go.

    Whew, there I go, rambling, ranting and generally fangirling all over the place. Apologies for the length. Just my two cents on the whole TP ordeal. (Midna, come back! ;_;)

    :)

    A well written article. A few thoughts in response:

    ‘The Temple of Time and the Lost Woods are well out of place, both effectively located south of Lake Hylia when they should be north.’

    Perhaps the river from Zora’s domain changed course? Possibly carving out Kakariko Gorge before it did so? Just a guess, physical geography is probably my worst area. But I seem to recall that the river also used to be east of castle town rather than west…

    ‘Eldin has the Goddess of Power in it, Lanayru has the Goddess of Wisdom, and you can tell that Faron is based off of Farore, the Goddess of Courage.’

    Ordona also begins with “Or”, which may or may not complement Faron’s “Far” (Far+Or=almost Farore). The other two have their whole names contained verbatim in the province names, why shouldn’t Farore have most of her name there too? Also, I agree with the reasoning on the Kokiri being in Faron — they seem to be associated with Farore, as they (well, the Deku Tree anyway) possess her emerald in OoT. As I mention near the bottom of this post, this game seems to definitely come after OoT while predating Wind Waker. There’s a ton of evidence that the Kokiri survive all the way to tWW and show up in that game as the Koroks. So they must still be out there somewhere.

    ‘And there he alludes to the fact that Zelda herself is in possession of the same “absolute power those chosen by the gods” have… which makes me think that she has the Triforce of Wisdom.’

    The Triforce of wisdom is definitely hers … she shows it to Link when Midna is wounded, saying that she, too, has been granted special powers by the goddesses. I personally think that she healed Midna by passing the Triforce of Wisdom on to her (hence the glowing golden motes that flowed between them, the way Midna later rubs her hand and describes what Zelda gave her as a “cherished power”). This would support the “Triforce counters the twilight shroud” theory quite nicely — initially Midna cannot exist in the light world except as a shadow, and when Zant forces her to it seems to harm her severely. The light of the Triforce pieces (remember the burst of light when Link was being strangled by the Shadow Beast and his Triforce resonated? Also, some people theorize that the “light force” Zelda had in the Minish cap was some form or derivation of the Triforce’s power. When the Triforce of Wisdom is reunited and Tetra is transformed there’s a mighty bright flash. And Ganon demonstrates that he has a built in flashlight when attacking the sages … remember the glow of his Triforce?) allows those who carry them to exist in the twilight shroud without discorporating, although we know that Link at least is forced into beast shape. If the Triforce can let light beings exist in shadow, why not shadow beings exist in light?

    ‘That is clearly the Twilight Realm… yet Link doesn’t automatically turn back to a wolf when he enters. He only does so when he gets hit by that dark crystal dust that Zant put all over the place.’

    My impression was that the Twilight Realm simply lacked light, balanced in an in-between state, whereas the twilight shroud covering Hyrule (and the dark crystals created by Zant, which are probably related phenomena) actively attacked light wherever they found it. Note how when Link turns into a wolf darkness seems to rush in and encase him. Also, the Twilight Realm actually seems brighter than shrouded Hyrule, suggesting that Zant’s statement that Ganon wanted to “mix shadow and light and make darkness” was literal as well as figurative — Hyrule is actually being converted into a pitch-black realm of endless, stygian midnight. One flaw in this theory is that Midna says the Twili have “long believed that the Hero would appear as a divine beast.” Which seems a tad strange if it was only the twilight shroud, not the twilight realm itself, that caused transformation, since presumably none of the Twili conceived of covering the light world in shadow until Ganon came along. On the other hand, when light infuses the Master Sword Midna declares that the “guardian deities of her world” must be on their side. Perhaps these unseen beings protected Link. As for why Link remains a wolf when he first exits the twilight shroud … if the dark crystals do attack light, maybe they’re parasitic. We know that the dark power which vampirized the Light Spirit’s energy coalesced into insects, and the light couldn’t be retrieved until the insects were killed. Perhaps the darkness similarly cannot be banished without a spiritual or supernatural light to destroy the darkness and force it to return the stolen light. Thus, simply returning to the Light World wouldn’t be enough … the Light Spirits must have actively burnt away the shadows in their areas, which explains why all the people also regained their physical forms — Ordona tells Link that those affected by the Twilight usually cannot regain their original state of being, and then advises Link to seek out the other light spirits. This would also support the theory that Ordona is younger/newer than the other Light Spirits and resultantly weaker (in the dream of the Dark Interlopers only three light spirits are mentioned, so one probably joined them later on). If Ordona is less experienced than the others it could explain why he couldn’t change Link back. Alternately, he might have been conserving power to delay the advance of the twilight shroud as long as he/she/it/whatever could. Also, Link was just about to head off to rescue Faron, so changing him back to human would have been rather pointless, as he would been a wolf again a few minutes later.

    ‘Gasp and egads, have the Ocarina of Time sages returned in their full glory!?’

    I agree with your assessment that these sages are not the sages from OoT. Apart from the fact that these sages are so different visually (the closest the OoT sages got was when they turned into little balls and streaks of glowing light) there is also the chronology. In the dream/vision given to Link by Lanayru, it says that the Twili sought to establish dominion over “the Sacred Realm.” You may note, though, that the power of the Triforce appears to be the object of their desire — even if the word “Triforce” is never mentioned, it IS sitting there in all of it’s golden glory at the middle of the dream. And the Fused Shadows, you will note, eclipse the Triforce. This heavily implies that when the Twili tried to seize power the Triforce still rested within the Sacred Realm — which means that this was before Ganon managed to break in via the Temple of Time. In fact, for all we know the Temple of Time and the Master Sword (which guarded the entrance to the Sacred Realm) may have been made in direct response to the Twili’s attempt and/or other similar attempts. Who knows? The sages we see in Arbiter’s Grounds may even have been those who made the Master Sword under the direction of the gods, or built the Temple of Light in the heart of the Sacred Realm. Regardless, as you point out, they state that they have been “guarding the mirror since ancient times.” Now if the Twili predated Ganondorf, then the Mirror of Twilight also did. Of course, these sages might have been assigned to guard the Mirror later on in their careers; we know that they have sometimes also filled other roles, like tutoring this particular Princess Zelda. But it appears likely that they predated Ganon and the OoT sages (with the possible exception of Rauru).

    ‘You could say it’s the Oocca, but… I just can’t believe that a bunch of glorified Cuccos would be in a position to make the Hylian race, especially since the ones that do talk seem quite scatter-brained.’

    I may disagree with you about the Oocca. The jury, as you say, is still out on this one. Shad clearly believes that the race which made the Hylians and the Oocca are one and the same. He also notes that ‘When [this legendary race] created the people of Hylia, they simultaneously created a new capital, a city that floated in the heavens.’ This implies that it is the Oocca. On the other hand, the city in the sky seems to be somewhat deteriorated. It is possible that the Oocca simply inherited the city from the ones who actually created it and the Hylians — and the Oocca themselves, for all we know! (That sure doesn’t look like a natural physiology to me … how can they eat? They have no appendages and no beak to grab food off of the ground …) It is also possible that Oocca society has devolved over time, and while they could once make things like the Dominion Rod and cast powerful spells (as Ooccoo implies outside the Temple of Time) they are less capable of doing so than they once were. Of course, the surface perception of them as scatterbrained is based entirely on the only three Oocca we can talk to in the game, who are not representative of their race (Ooccoo has been wandering down on the ground for who knows how long, Oocoo’s son is presumably quite young, and the other talking Oocca we see runs what seems to be the only shop in the city) and are not at their best when we meet them (Ooccoo and son having been running around continually searching for a path back to the sky and the other Oocca being apparently panicked by the dragon). It is interesting to note that whereas the population of Castle Town seems quite realistic (even if you can’t talk to most of the people, grr.) either we see just a small fraction of the Oocca population or their population is very small.

    ‘All of those “It’s not fair!” lines just made me want to slap him across the face! But seriously… does Zant merely have issues, or what’s the deal with this split personality?’

    I agree with your later point that Zant and Ganon seem to have a symbiotic relationship or something that affects Zant’s thinking. But to me the whole tantrum thing made perfect sense. One thing that I noted throughout the game is that while Ganon typically delays finishing people off out of curiosity or contempt, Zant seemed to avoid direct killing on a more personal level. He may have been quite willing to murder, pillage, and plunder in order to gain the power he craved, but allowing your troops to do those things and knowing that it’s happening on your orders is rather different from doing it in person. Throughout the game Zant seems to have an almost unconscious reluctance to do the proverbial deed. Remember how he animates that dragon/demon/thing and then leaves? The smart thing to do would be to stay and make sure it finished Link off. It isn’t until nearly the end of the game that Zant gets angry enough to overcome his inhibitions and attack you directly. Even then his continual shifting of the battleground could be interpreted either as an attempt to gain a tactical advantage or a sort of substitution/proxy battle with Zant taking on the role of enemies Link had faced before to distance himself from what he was actually doing. Another evidence for this reluctance is that despite Zant’s strong resentment against Midna he teleports her to the Light World (something presumably fatal for an unprepared Twili) rather than simply stab her with a knife. Further, Zant curses Link into wolf form. This seems like kind of a strange thing to do to someone you’re about to kill, so it can be inferred that Zant planned to let Link go. I guess it seems to me like the beating of the head against the ground, etc. is a real insight into the TYPE of villain Zant is. He’s basically a spoiled child who grew taller physically but never matured mentally or emotionally. In his childhood he probably got whatever he wanted, and when he got older he wanted power — specifically the “magic powers befitting the ruler of the Twili.” This also demonstrates an unwillingness to work for what he wants; we hear repeatedly in the game that the Twili were and probably are unusually skilled at magic, so it seems safe to assume that Zant could have become powerful in his own right had he been willing to sweat a little for it. Frankly, Zant reminded me so much of one of my younger cousins that I laughed through the entire battle. The goofy music and his horribly lame tactics didn’t help me remain serious. For the same reasons I actually felt sorry for him after he was beaten … the way he jumped up and down at the end reminded me of a time I crushed my foot while helping move furniture at a fairly young age. I must have danced for at least a minute or two simply because my instincts told me to get away from the pain, but of course there was no place I could go to escape it because it was inside of me. I didn’t feel sorry enough to regret what Midna did to him, though — remembering his treatment of victims like Rutela and the Zoras (to name a few) prevented that.

    ‘This is a true merging of those two powers combined into one.’

    On the point of Ganon/Zant and shadow magic, I thought it significant that Zant’s rapid-fire magic missiles looked so similar to Shadow Ganon’s attack in Wind Waker. One of Ganondorf’s better points (from a villainly perspective) is that although he’s proud and arrogant, he’s not too proud to keep learning from experiences and mistakes. True, he takes a while to catch on to some things. But he becomes more and more adept at what he does over time, less the arrogant I-dramatically-swish-my-cape-as-I-turn-towards-the-hero (see OoT, just before the semifinal battle) and more a cunning strategist. Even in Wind Waker (which appears to be set significantly after OoT and Twilight Princess) he has some major flaws, but he has also clearly progressed to the point where he almost succeeds. I felt that Ganon’s use of Twili magic (implying that he learned as much of it as he could when he had the chance) was in keeping with this trend.

    ‘Could she have just been rejected by Link for some reason or another?’

    I agree that Link is leaving Ordon — that was actually the conclusion I came to the first time I played, but I had no proof other than musical cues ’till now. Thanks for doing my homework for me :) . I have to disagree with the implications of your statement quoted above though, at least if I’ve interpreted your intended meaning correctly. It seems to me like the LAST time that Link would leave is right after he’d rejected Ilia. Even if he had never felt anything but friendship or brotherly love for her, a strong relationship clearly exists there. The only way he would leave after “rejecting her” is if he was certain that doing so would help her feel better. It seems to me like Link is not merely strong enough to cast down evil monsters and villains of all kinds, but also internal monsters like fear and arrogance. Let us assume that he suddenly and momentarily became far more insensitive and callous than the Link we met through his interactions with Colin. Let us suppose that he told her flat out “You and I wouldn’t work together — you would never be happy leaving your home, and I will never be happy staying here where my home no longer is. I choose [insert Midna/Zelda/the open road/some other hurtful statement here] over you. Thanks for the horse whistle though.” And then let us suppose that a moment later he recovered his sanity and returned to being the fierce but gentle warrior who guarded Ralis, Telma, and Ilia to Kakariko village. Some people would run away out of shame or to avoid getting hurt emotionally. Not Link. If there is one thing that everyone I’ve met seems to agree is a characteristic of the Links it is that they are committed. They stick to their … err, guns … well, swords, anyway. My interpretation of the sad expression Ilia has is simply that Link is leaving, and she doesn’t know whether she’ll ever see him again.

    Responses to other comments:

    Legend of Link: ‘I’m pretty sure that it is foreshadowing meaning that ALTTP takes place after TP with the descendants of Link and Zelda, and by light and shadow Ganon means the dark and light worlds of ALTTP.’

    Last I heard the game-makers had specified that the Dark World (Evil Realm, etc. etc. — it’s the Sacred Realm corrupted, whatever name you call it by) was a distinct and different place from the Twilight Realm. Remember, the Twili seem to have tried to invade the Sacred Realm when the Triforce was still intact, meaning pre-Ganondorf. So back when they were banished the Sacred Realm was still Sacred, it hadn’t been corrupted by Ganon yet. Therefore the Twilight Realm and Dark Realm must be separate. Also, even if my reasoning about the chronology is wrong the goddesses wouldn’t banish the Twili to the place they’d been trying to invade. However you slice it, the Evil Realm and the Twilight Realm are two separate locales. Good thinking, though.

    Scepia: ‘I wonder, when the first generation of characters dies, does the Triforce go up for free grabs, and the new Link, Zelda, and Ganon just happen to pick them up?’

    Note that although there are definitely different Zeldas and Links, there’s only one Ganon/dorf. I could be wrong about that, but my understanding has always been that while the Triforces of Courage and Wisdom shift from person to person the Triforce of Power has been with Ganon for a long, long time now.

    Saphine: ‘Which then makes me wonder, why is the gateway to the Temple of Time there, of all the places it could have been?’

    Here’s a wacky thought that occurred to me: what if the Temple of Time (being the unusual and mystical place it is) can move? It’s just that I noticed some distinct similarities between the Temple of Time dungeon area in this game and the Tower of the Gods from Wind Waker. If you’ll remember, in Wind Waker the Tower seemed to be positioned in the middle of the ocean, directly above Hyrule Castle. So the link here is kind of tenuous, but if the Temple of Time = the Tower of the Gods, and if the gigantic stone-looking Tower ended up directly above Hyrule Castle (apparently floating and probably not having been located in the same place when under the sea, if it existed at all down there) then maybe it can move from place to place to fulfill the god’s hero-testing/Master-Sword-hiding needs. Also note that in tWW the purple-beam-of-light portal makes you skip most of the inside of the Tower, so we have few opportunities for architectural comparisons.

    Master Link: ‘She says, “The hero that will save the twilight will appear in the form of a divine beast”.’

    Actually she says ‘As a ruler who fled her people, I am hardly qualified to forgive you. In our world we’ve long believed that the Hero would appear as a divine beast. That’s why when I found you I thought I could use you, Link.’

    Da Moose: ‘Did anyone pay enough attention to notice which one was killed? I’m betting on Light.’

    Actually, it was Water. Light is the one who dramatically says Ganondorf’s name right before you see the cinematic of his execution. It isn’t easy to see which symbol is which if you look at the tops of the spires, but later when they apologize to Midna all five of the remaining sages are lined up with their symbols glowing clearly and easy-to-read on their robes.

    ‘It would seem to me that Ganondorf loses his piece of the Triforce.’

    I interpreted that as the Triforce of Power running out of juice. If you listen closely, as the Triforce’s light fades from Ganondorf’s hand there’s a descending note like an electrical appliance with the cord pulled suddenly. My thought is that the Triforce of Power keeps him from ever dying all the way, but at a certain point it can’t save his physical form from being turned to stone/ashes/etc. It has always seemed to me that the Triforce pieces assembled together are exponentially more powerful than they are when separate (the sum is greater than the parts). Power moves where wisdom directs when courage leads. In other words, the whole Triforce together has basically no limit to it’s power, at least when it comes to affecting the space-time continuum in and around Hyrule (witness the repairs it performs at the end of aLttP). A single part of the Triforce, though, has limits that are actually fairly small. If it were not so Ganon would have long ago blasted Hyrule to slag in his attempts to conquer it and only those standing in a direct line behind Link and Zelda would have survived. Thus, Ganon’s body had reached a point where it couldn’t keep going, and the Triforce of Power had exhausted itself in the battle.

    Shadow Ninja Kakashi: ‘they gross me out with their wall walking,flaping,screaching,and,well,their just ugly’

    I must respectfully disagree with you and (to read these posts) a number of others. I agree that the portrayal of the Ooccoo as absentminded was somewhat disappointing, but I neither find them ugly nor think them incapable of engineering the Hylian race to be what it is. Actually, I thought that they looked somewhere between “cute” and “elegant.” I was particularly interested in the size of the head compared to the body, the fact that it had fully developed humaniform features, and the way that the entire body was streamlined for rapid movement. Hmm … I hope to see more of them — although they would be easier to connect to if we could understand their language. I wonder if they realize what a fantastic mercantile operation their entire city could be with just a little work? Perhaps I should write a fanfic about Malo discovering them…

    Legendary Blade: ‘This game was supposed to, according to Nintendo, take place between OoT/MM and TWW, but after reading some of the posts, I can see why one might think it connects moreso to ALttP’

    Most of the time-line theories I’ve read place the Wind Waker towards the tail-end of the Legend of Zelda — all that stuff about the end of Hyrule and the beginning of a new, different country with heavy emphasis that it would NOT be Hyrule redone but something different entirely makes it nigh-impossible for the sequel games to have a country named Hyrule as a feature. And I was under the impression that Ocarina of Time was (due to quotes from the producers) almost universally placed first in terms of chronology. So if Nintendo did indeed promise that Twilight Princess would take place between these two … well, that doesn’t seem like a very difficult promise to keep.

    P.S. I think its very cool that you have this built-in spell-check, but it seems to be missing the word “Stygian.” And yes, I spelled it correctly … Merriam Webster Online agrees with me. Don’t get me wrong, though, this is an excellent feature.

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