ZeldaBlog

Zelda Radio

June 10th, 2006 at 2:58 am by The Missing Link

Something I’ve been meaning to promote for quite some time, but never have gotten the chance, is a nifty site known as Zelda Radio. Run by Ice from Ice’s Zelda Central, it’s a site that has a very similar purpose to ZeldaBlog, and that’s helping to get webmasters working together to produce a radio program. It’s a wonderful community project, and I think it’s a great and unique thing for the community.

Zelda Radio pretty much produces biweekly (or thereabout) editions which cover several interesting segments. Ice typically hosts an editorial segment along with news, Kai and Steve Dixon are known for making songs up for the show as well as introducing several musical segments (I think I have your roles right!), the Singleton sisters have done several fanfiction readings, Zelda Barrow has reported on several projects going on in the community, and I am doing a segment called the Explorer’s Club which talks about small titbits about the Zelda games. The shows tend to be roughly half-hour segments (although we definitely don’t time them at all), and it’s a collaborative environment for us to just let loose and have fun.

This week is special because Ice offered me the chance to be interviewed “live” on the show. While I’m normally quite conscious about plugging things that directly deal with me personally, Ice and I talked extensively about how I see the ‘Blog, my favourite articles that I’ve written, and about the upcoming Zelda games–all sort of a mixed bag, you might say. If you’re interested in getting to know a bit more about “the guy behind the curtains” here, feel free to download the latest show, but you might also want to check the earlier episodes to see what Zelda Radio is really about.

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23 Messages from the Gossip Stones about “Zelda Radio”

    Comments

    *Navi* my sound file hasnt worked for months and I just dont know hot to fix it (ive tried everything, I even bought a new sound card) oh well I guess ill be missing out.

    Cool, if my speakers worked.

    This thing is scaring me the zelda radio i mean they could do better than this!!!!!!!!!!!!!!!!!

    Well at least they are trying.

    I’ve been there! It’s okay…

    Yeah, the last epsidoe was the best. The others…I really didn’t get into and thought they were rather boring. Kind of funny about the whole episode this time. But good job.

    Hahaha, yeah, you got the roles right :)

    Yeah, ZeldaRadio is an awesome website, and a very good thing for the community, I’m glad that people are participating. I’ve put together a little musical for the next show that Ice mentioned the e-mail, which I think is my best “song” yet :)

    Hey, I’ve tried multiple times to try and access Ice’s websites, but I always get an error message saying that it cannot find the server. Does anyone have an idea why? I had no problems when Ice first started up his Zelda Central earlier this year, but now it just won’t show up…

    zelda_rock said:

    This thing is scaring me the zelda radio i mean they could do better than this!!!!!!!!!!!!!!!!!

    First Law of the Internet: Nothing is more scary than atrocious grammar.

    It’s not bad at all, but it’s difficult to sit for an hour and listen about Zelda when I could be playing it. It’s like a crack addict going through withdrawal, mixed with PMS and a *Navi*load of caffeine, except it’s about Zelda instead of all those things…

    …or…something like that.

    The Missing Link said:

    First Law of the Internet: Nothing is more scary than atrocious grammar.

    Whoa, whoa, whoa! Back up for a minute. Shouldn’t the “First Law” somehow stereotype AOL users?

    …wait a second.

    TML, you made that law up, didn’t you? Hoo boy. You just earned yourself a time out mister. Why don’t you go have a seat at that CD-i Zelda-themed, 56k, Windows 2000 computer in the corner. Oh, and did I mention the only accessible webpage is a Navi fansite, with all your favorite fairy’s quotes available in 5.1 Dolby Digital?

    That’s right. Maybe you’ll think about your actions more carefully in the future…

    Psy said:

    Why don’t you go have a seat at that CD-i Zelda-themed, 56k, Windows 2000 computer in the corner. Oh, and did I mention the only accessible webpage is a Navi fansite, with all your favorite fairy’s quotes available in 5.1 Dolby Digital?

    I’ve beaten two of the three CD-i Zeldas as well as volunteered to take on the role of Navi in an RP. (I was the best Navi there ever was!) You threaten me not, sir. ;)

    Sweet. You know, if you ever need guys for timeline stuff, just contact me, LOZ Historian, or silver arrow from Zelda Universe. We’ve got quite a bit of stuff that’ll put Split Timelinists to shame. (Actually, that’s our purpose.) In fact, this past week, I debunked the belief that OoT is the Seal War. Of course, only five or so people frequently visited the thread, so it’s not too official, but I’ve got the evidence there. Well, good luck with this!

    Interesting show. But I must admit you don’t sound anything like I thought you would, TML.

    So how bad are the CD-I Zelda games then TML?

    It’s great to see this kudo for zelda radio. I’ve listened to all the episodes so far and I think it’s really cool that someone is adding a new type of content to the Zelda community. Personally I can’t wait to see how this medium is used to breathe new life into the stale world of zelda sites that post the same old walkthroughs, galleries, and plagarized content.

    Ice: as your listenership increases you should look into some interviews with NOA staff, etc.

    Everyone else: If you think zelda radio could/should be more exciting, you should submit some music, stories, reviews, etc. for the rest of us to enjoy.

    Bottom line is I think that this is a great forum for members of the zelda community to create some new and interesting content and the more we all contribute to it, the better it will be!

    Its alright. My approval has been acknowledged.

    I got banned

    I love Zelda Radio. I wish Ice had thought of it sooner. For those of you who don’t like it, you’re missing out.

    Choco said:

    Interesting show. But I must admit you don’t sound anything like I thought you would, TML.

    It’s not surprising. I actually think that my voice sounds much different in person than when it’s recorded (I can’t even stand listening to it recorded), but it’s still a very nasally voice that really comes out on playback.

    Robert-UK said:

    So how bad are the CD-I Zelda games then TML?

    Let’s put it this way. The first horror that exists within the games is that the controller gives Link precisely the manueverability of a Mack truck with the exception that Link cannot just bludgeon his way through brick walls. The enemies, on the other hand can deal damage to you on pixel precision, thus making the game, in general, horrendously difficult because it is so cheap. Granted, you have “infinite lives”, but considering that the game is essentially episodic (nothing you do in a world takes place unless you manage to reach one of the exits in the stage), well… it can be frankly annoying.

    The second horror–although second really doesn’t specify its proper importance; if the first complaint is priority one, this complaint really is priority 1.000001–is that the game not only has atrociously bad animation and dialogue, but it also does not “feel” Zelda in any way shape or form. The fighting style may appear to be pretty decent, but every boss practically can be destroyed by one hit of the proper weapon (such as, say, a history book or an article of clothing, and yes, I am dead serious about both of those). In fact, most bosses can ONLY be destroyed by a single hit of said item. (This includes Ganon.) This mixed in with the episodic jumble that exists (Each stage is geographically far from the next stage, but you select each stage from the main menu), there is zero emphasis on exploring.

    As such, it pretty much becomes a rudimentary platformer, only it does so in a way that renders the game virtually unplayable. However, the Save option magically allows one to complete the game… at least after one gives oneself multiple concussions to blank out the memory of the horrible animations.

    Wow… I guess I’m never going to dare to play one, seeing as I have problems with just dealing with Tingle…

    By the way, I’m sorry to say the audio doesn’t work for me. Sorry.

    Zelda’s Adventure would not have been bad if it weren’t on a CD-ROM system. The loading times between the screens (imagine Zelda 1, but a 5 second delay between each screen) and the horrible hit detection ruined the gameplay. The bad story, you have to put it into retrospect - it was actually not too “crappy” looking for that time.

    The two animated games sufferred from horrible production values for the cut scenes, and the hit detection again was crap. The game was also ridiculously short, you can beat it in like 30 mins if you know what to do.

    Ok if I can get my sound card fixed what can I look forward to in the next edition of Zelda Radio?

    BTW damn TML they do sound bad… where can I buy them, lol.

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